Sentences with phrase «electronic arts took»

Electronic Arts took us all by surprise when they announced and released a trailer for Battlefield 1 back in May.
Electronic Arts took part in Gamescom 2017 with a variety of games, such as The Sims, Need For Speed and, of course, FIFA 18.
Electronic Arts took note of this and decided (at the time) everyone's favorite game with everyone's favorite cartoon family should be combined together.
In 2014, Electronic Arts took their first crack at the newly acquired Ultimate Fighting Championship license with EA Sports UFC.
In their E3 conference this afternoon, Electronic Arts took the time to show off some games in their long running EA Sports lineup, including games like NBA Live 15 and the massively popular FIFA 15, but they also shed some light onto this year's NHL iteration, and the return to their famed PGA Tour series, featuring Rory McIlroy in his first game instead of Tiger Woods.
Electronic Arts took over the distribution, and over the next three years, The Fool's Errand would be ported from the Macintosh to DOS, the Amiga, and the Atari ST. And the game would continue circulating, on sites like The Underdogs until the present.
Electronic Arts took some time out of the 2015 E3 press event to talk about mobile games.
Electronic Arts took this award.
Electronic Arts takes a lot of shit from a lot of people for many of its business practices.

Not exact matches

KeyBanc analyst Evan Wingren is betting on the former — that results at Activision, Electronic Arts Inc. and Take - Two Interactive Software Inc. will be affected — at least in the near term.
Despite having a lineup of top - selling games, Take - Two, one of the world's biggest video game publishers, lost nearly $ 185 million last fiscal year while rivals Activision Inc., THQ Inc. and top - selling Electronic Arts Inc. of Redwood City all managed to post healthy profits.
Since 2015, Activision Blizzard, Inc. (NASDAQ: ATVI), Take Two Interactive Software Inc (NASDAQ: TTWO) and Electronic Arts Inc. (NASDAQ: EA) have starkly outperformed the S&P 500.
The deal, which was reportedly worth $ 200 million to $ 250 million over seven years, locked out all other third - party publishers from producing baseball titles — including Electronic Arts, maker of the beloved MVP Baseball series that constituted Take - Two's stiffest competition.
Ogilvie and her team were able to take snapshots to capture this moment, using a state - of - the - art «camera» called two - dimensional electronic spectroscopy.
Back in November, Electronic Arts bought social gaming site Playfish, in a deal worth ~ $ 275m, meanwhile Zynga, another developer of popular games has already taken more than $ 200m of venture capital.
The fluid dynamics of the world and the customization of the MicroBot come together to create a unique take on the arcade shooter genre,» said Jason Haber of Electronic Arts.
Magic Pen (tentative)- GAE XIS Tetris (tentative)- Hudson FALL 2011 ZAOO Death Demon WINTER 2011 Take the A Train 3D (tentative)- Atodinku TBA 2011 3D Cute Puppy (Tentative)- Tea Oh Em Bomberman (Tentative)- Hudson Bonk (Tentative)- Hudson Devil Overclocking - Atlas Fantasy Life - Level Five Hakuouki 3D (Tentative)- IDEA Kororinpashirizu (Tentative)- Hudson Love Plus For Nintendo 3DS Project (Tentative)- Konami Make Gardens Of Ponta 3D - Electronic Arts Medabots For Nintendo 3DS (Tentative)- Rocket Company METAL GEAR SOLID SNAKE EATER - Konami Myth Parutena Mirror Shin Akira (Kid Icarus: Uprising)- Nintendo OMEGA FIVE [Omega Five (Tentative)- Hudson Pi'll Hostess For Nintendo 3DS - Level 5 STARFOX 64 3D - Nintendo The Sims 3 - Electronic Arts Touch!
NEW Sounds from the Cold — interviews with supervising sound editor David Lewis Yewdall and special sound effects designer Alan Howarth NEW Between the Lines — an interview with novelization author Alan Dean Foster Audio Commentary by director John Carpenter and actor Kurt Russell John Carpenter's The Thing: Terror Takes Shape — a documentary on the making of THE THING featuring interviews with John Carpenter, Kurt Russell, special effects make - up designer Rob Bottin, legendary matte artist Albert Whitlock plus members of the cast and crew (80 minutes — SD) Outtakes (5 minutes — SD) Vintage featurettes from the electronic press kit featuring interviews with John Carpenter, Kurt Russell and Rob Bottin (12 minutes — SD) Vintage featurettes — The Making of a Chilling Tale and The Making of THE THING (1982 — 14 minutes — SD) Vintage Product Reel — contains a promotional condensed version of the film with additional footage not in the film (19 minutes — SD) Vintage Behind - the - Scenes footage (2 minutes — SD) Annotated Production Archive — Production Art and Storyboards, Location Scouting, Special Make - up Effects, Post Production (48 minutes — SD) Network TV Broadcast version of THE THING (92 minutes — SD) Teaser Trailer Theatrical Trailers (U.S. and German Trailer) TV spots Radio Spots Still Gallery (behind - the - scenes photos, posters and lobby cards)
Based on the popular racing video game series from Electronic Arts, Need for Speed stars Breaking Bad's Aaron Paul as a guy wrongfully accused of manslaughter trying to redeem himself in a winner takes all race in California.
Nintendo's Treehouse event is the last showcase from the big companies, as briefings from Sony, Microsoft, Electronic Arts, Bethesda, and Ubisoft take place earlier in the week.
Besides Take - Two, other prolific companies working on Switch games include Electronic Arts, Capcom, Bandai Namco, FromSoftware, Bethesda, and Warner Bros..
Electronic Arts, on the other hand, believed that a strong, deep single player experience was the direction the series needed to take.
Thank you for your recent expression of interest for Electronic Arts Inc. («EA») to participate in Take - Two Interactive Software, Inc.'s (the «Company») formal process to evaluate the Company's strategic alternatives.
Electronic Arts, Ubisoft and Take - Two discuss why Microsoft and Sony launching new consoles more quickly is a big win.
Back in 2008, Electronic Arts attempted to purchase Take - Two Interactive prior to the release of sure - fire hit Grand Theft Auto IV.
While I appreciate its courteous tone and value our ongoing dialogue, I am disappointed that you have rejected Electronic Arts Inc.'s («EA's») $ 25 per share cash offer to acquire Take - Two Interactive Software, Inc. («Take - Two») and declined to engage in the friendly negotiations we proposed.
Just like last year the event is aimed at consumers and a $ 40 ticket will grant gamers access to upcoming titles from Sony Computer Entertainment, Microsoft, Nintendo, Activision Blizzard, Electronic Arts, Warner Brothers, and Take Two Interactive.
To no one's surprise, the cash cow known as Nintendo has taken the number one spot with # 129.83 million, dethroning the previous king of the hill Electronic Arts.
It seemed like a surefire hit: a Star Wars take on Uncharted, published by Electronic Arts and developed by the longrunning studio Visceral Games.
Electronic Arts had its known lineup of games like Dead Space 2 and Need for Speed: Hot Pursuit on display at their conference at this year's Tokyo Game Show, but the publisher also took time out to reveal a couple new projects coming down the pipeline.
BioWare (a label of Electronic Arts) has announced that this fall, their «takes - a-licking-and-keeps-on-ticking» game will adopt a free - to - play model.
Electronic Arts managed to take one of the most enduring videogame franchises and turn it into a punchline.
When John Riccitiello took over as CEO of Electronic Arts last year, many thought he was just the man to get the video game giant out of its rut.
While details of the horrifying mass shooting emerged throughout Sunday, E3 watchers took note as presentations by Electronic Arts and Bethesda Softworks made no onstage mention of Orlando.
«We believe VR will be a major opportunity, but widespread adoption will take time,» said Electronic Arts in an emailed statement.
Morning Technical Insight on These Multimedia & Graphics Software Stocks — Electronic Arts, Glu Mobile, Take - Two Interactive Software, and Zynga
Standalone contracts are also negotiable, however due to negotiating with the SAG - AFTRA, the following companies are not allowed to do standalone deals, and must hire non-union workers: Activision, Blindlight, Disney, Electronic Arts, Formosa Interactive, Insomniac Games, Take 2, Voiceworks Products and Warner Brothers Games.
This was Electronic Arts» 1992's take on Super Hang - On.
On Friday, Electronic Arts tweeted that they've been busy banning accounts that have been taking advantage of Battlefield 3 glitches.
That includes Activison Blizzard, Bandai Namco, Capcom, Electronic Arts, Square Enix, Take - Two Interactive, and Warner Bros..
Given that Electronic Arts is a public trading company that answers to shareholders, and given that Mirror's Edge wasn't as successful as Electronic Arts hoped for it to be the first time round, what steps did you and DICE have to take in order to persuade Electronic Arts to give you a second chance, especially with Catalyst being a reboot?
Electronic Arts has announced plans to hold EA Play again this year, with EA Play 2017 taking place June 10 - 12 at the Hollywood Palladium in Hollywood, Cali...
Kotick also said he was concerned that rival Electronic Arts Inc's ERTS.O $ 2 billion takeover bid for Take - Two Interactive Software Inc (TTWO.O) will give EA too much power in sports games.
Nintendo boasts that the Switch will be supported by first and third - party publishers including Activision Publishing Inc., Electronic Arts, Take - Two Interactive, Ubisoft, Warner Bros..
Electronic Arts» Peter Moore took the stage to share his excitement for EA Access, which enables members to play first, play more and play for less only on Xbox One, and announced that the EA Access Vault now includes «Titanfall.»
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As the founder and Chief Executive Officer of Visual Sciences, Russell built the company from three to 150 team members during a span of 13 years working for publishers such as Sony, Electronic Arts and Take 2 on AAA video game series, including F1, Harry Potter, Medal of Honor, Grand Theft Auto and Myst.
Last year, Electronic Arts, the publisher of popular titles like «Madden» football, unsuccessfully pursued a buyout of rival video game company Take Two Interactive Software (TTWO.O).
Electronic Arts has announced that the open multiplayer beta for Battlefield Hardline will take place next week.
The critical response and strong sales could bolster developer Rockstar's publisher Take Two, which is the subject of a takeover bid by games giant Electronic Arts (EA).
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