Eternal Darkness came out in the summer of 2002 and was warmly received by the media and gamers thanks to its cryptic storytelling and fourth wall - breaking elements that drove gamers almost mad.
Not exact matches
If interested go to: http://arxiv.org/pdf/1309.1487v2.pdf You can imagine why I like it because out of the
eternal came light (mass) and that light separated the
darkness.
The religious person is the one who
comes down on the side of the universe as inherently suffused with
eternal light and not
darkness.
Come to blow her away across the waters and force her down beneath the waves, down and down and down to the other place,
darkness eternal.
And Denis Dyack
comes out alongside the reborn ashes of Factor 5 and the two announce
Eternal Darkness 2 and a new Rogue Squadron.
Did anything
come of that
Eternal Darkness trademark deadline?
I've played a lot of the other games on this list and they're all surely scary and frightening in their own ways, but nothing will ever
come close to the self - questioning uncertainty and simple sense of being uncomfortable that
came from
Eternal Darkness.