Admittedly, due partly to less sound deadening, there is more road noise in the cabin,
even at normal speeds, but the Pista is unlikely to be used for regular motorway commutes.
In contrast, the Mini I test drove felt kinda hippity - hoppity on the highway,
even at normal speeds.
Not exact matches
Thanks for the info, I found 2 weeks ago, that I have a hard time of burning fats... versus carbs during training or maybe something else was going on (there was has been a change in my workouts from morning to
evening too)... but I started eating 75g or so of carbs
at night (with same training intensity,, mostly aerobic with 2 days of «
speed») the following week my energy levels were back to
normal... not sure I do so well in ketogenic state or perhaps I wasn't as balanced as I should have been (carb, protein, fat) or my body just isn't acclimitized to those things yet (ketosis)... working on it though...
DPC works
at all
speeds, not just during insane cornering, and it helps steer the car using the rear wheels
even in
normal driving.
It would balance on the machine fine,
even in dynamic mode and there was no vibration
at normal driving
speeds.
Even at speeds above 150, the Brembos bring me back to relatively
normal speeds like popping a parachute.
In Eco or
Normal modes, there is evident pitch and roll
even at moderate cornering
speeds, though curiously the steering weight and accuracy is reasonable.
The Clubsport S is characterised by similarly good balance to the «
normal» Clubsport,
even at higher levels of lateral acceleration, allowing
even higher cornering
speeds.
Top
speed that we achieved was about 190km / h on a
normal straight in the infamous Ladang Tihsllub introduced by Chips Yap (the straight roads in that area was amazing, I think
even the boys
at Top Gear would be jealous of us.
Companies like Audible have
even increased the
speed, due to user demand and can listen to an audio title
at 3x the
normal speed.
In other words if you're like me and enjoy chasing high scores then great, but if you don't then an already very simple game is
even simpler.Throwing some extra spice into the mix are boost pads which not only send you
speeding toward the nearest obstacle
at breakneck
speed but also bump up your score multiplier, encouraging you to risk it all by trying to dive between bumpers when you're going much faster than
normal.
Even when you stop moving, bullets continue to move through the air in slow motion, although if you move too fast, they then fly through the air
at a
normal, more dangerous
speed.
It's only playing Rez Infinite on a PS4, especially in VR mode but
even on a nice, big, modern flat screen (Rez Infinite can be played both as a
normal game or in VR, your choice), that the game comes closest to what we saw in our heads when we were creating it: vivid colors that blend seamlessly into one another, crystal - clear textures, and razor - sharp lines only possible
at full 1080p HD, all swimming around you
at the
speed - of - life 60 frames per second (120 frames per second in PS VR), with full 3D audio (PS VR) or 7.1 surround sound (PS4) that, well, truly surrounds you.