Even the menus feel customized to fit gamers all - together.
Not exact matches
The bi-level Royal Suite at this most decadent of Dubai hotels spares no expense: with 24 - karat - gold iPads, a private cinema, personal butlers, uninterrupted views of the Arabian Gulf, and a
menu of 13 different kind of pillows, it's enough to make
even the most jaded of travelers
feel like a sheik.
Overall, our dining experience at P.F.Chang's was fabulously successful and
even though we couldn't try everything on P.F.Chang's Summer
Menu, I
feel certain that if everything else is as good as what we had, you can't go wrong with whichever dish you choose to have.
(
Even McDonald's
felt compelled to add «McCurry Wurst» to its
menu in Germany, with separate packets of Mild and Scharf curry powder for sprinkling on top.)
(
Even McDonald's
felt compelled to add «McCurry Wurst» to its
menu in Germany, with separate packets of
When I waitressed in college I heard a chef say that
even though he despised it, he
felt it necessary to have a chicken dish on the
menu.
Over the years, I managed to successfully healthify, and
even paleoify my entire traditional Christmas
menu, without leaving my guests and family members
feeling deprived in the least.
It's a learning opportunity complete with a guide, a day by day
menu plan, recipes and
even a grocery list to help you to experience the vibrant
feeling of eating raw foods.
Great game, beautiful graphics and animations, and megaman x (ish) gameplay to make it
even better, the only thing i didn't like was the unnecessary paid dlc, because the game itself is not that long and the paid dlc are part of the «start your adventure»
menu, it
feels like the game is incomplete if you don't pay the extra money (the one available is 9.
The
menu's and presentation of the game have gotten some solid upgrades as well making the whole experience
feel more like something you would watch on TV and maybe
even participate in.
The
menus use the now - standard Easyfind navigation system, lending a weighty
feel to the disc,
even though there isn't a whole lot there.
On the Sport trim, the cabin
feels expensive
even though it's one of the most affordable trims on the
menu.
Tapping at the bottom of the screen opens up a simple options
menu, and Kobo still goes beyond Kindle when it comes to getting your own look and
feel, with a choice of eleven fonts, size, margin and spacing sliders, justification options and
even an Advanced view that lets you see the text before and after.
The trackpad itself
feels more recessed into the device, almost so much that sometimes when running my finger over it I had to question if it was
even there or if I was simply pressing on the escape key or
menu key and on occasion
even looking to see if that was indeed the case.
When you're
feeling those tummies start to rumble head to the hotel's main restaurant, where you'll find a delicious range of dining options, including special diet
menus and
even show cooking.
It made me tilt my head and wonder what I was looking at; the
menus looked terrible and
felt clunky
even though they are at least in 16:9 aspect ratio.
And then there is the woefully slowing camera panning speed that you can't change, the baffling barracks
menu which still,
even after numerous hours of play,
feels weird and a variety of other little niggles I have with the user interface.
The introduction of a Factions War feature means that you'll be
feeling competitive
even when you're not in - game, as you permanently align yourself with one of the three and attempt to dominate the world map (which doubles as a game - mode
menu) over the course of several «turns.»
Even the training mode menu is a confusing mess of options, and that's coming from a veteran of the genre; I can't even imagine how it must feel to navigate that if you're fr
Even the training mode
menu is a confusing mess of options, and that's coming from a veteran of the genre; I can't
even imagine how it must feel to navigate that if you're fr
even imagine how it must
feel to navigate that if you're fresh.
Even the
menus have a similar layout and
feel to what we've gotten use to in Halo 3.
Multiplayer is set in the narrative context of the single - player campaign; you can
even switch between each mode without quitting to the
menu, making multiplayer
feel an integral part of the experience.
Navigating it doesn't
feel good and
even something as simple as equipping the DLC outfit I got was a pain because it was hidden deep in the
menu that I only found because someone mentioned it in the Steam forums.
In regards to the Platinum side I
feel they took some of the leftover environments from Revengeance,
even the
menus look kinda of similar.
Even the game's
menu is set up to provoke warm and fuzzy
feelings.
Subtle animations like when your ship first starts up or
even the
menu screen show how much care was putting into making this
feel real.
Menus respond to touches just as you would expect them to, and you can
even tap a point on the screen to move your character there if you don't
feel like using the virtual stick.
Gone are the lists of (very slow and clunky)
menus from previous games and instead everything is presented to you in - game, meaning
even when the in - game action has been paused, it makes you
feel like the game hasn't stopped, and for this Lionhead should be commended.
You not only have tons of helpful
menus and descriptions about everything utilized in the game, but none of it
feels restrictive or comes off as complicated to anyone,
even new players who may have never experienced the series before.
Another offender is the
menu system, which
feels cluttered and not all that functional, with things getting
even worse when playing with a controller.
Even though the graphics and
menu can
feel distracting at times, this is one of the better tycoon style games to come out recently from a gameplay, personality, and content point of view.
With a name like Kami,
even though the main
menu image insinuates that the word means paper, I still
felt... Read More»
Super Smash Bros. for Wii U, brought to life by Masahiro Sakurai and a team at Bandai Namco,
feels even more like a collection of cool toys in a box than previous installments, eschewing any attempts at narrative and cohesion in favor of a
menu full of disparate - but - entertaining options.
And the user interface
feels very crowded at times, which can make the whole experience
feel clunky - so much so that I've triggered the Options
Menu a half dozen times in mid-gameplay without
even knowing how I did it.
Even after a few hours of playing it doesn't
feel natural to go through the radial
menus and once the game gets to a stage where you need to carefully manage combat scenarios with lots of members in your party, choosing attacks and abilities can become a real pain.
But
even mundane motions, like moving the cursor on a
menu,
felt sluggish and molasses - ey when compared with the IR pointer.
As in Monster Hunter 4 Ultimate,
even on a New 3DS, the graphics —
menus especially —
feel muddy.
Conversely, the decor of an upscale restaurant in Manhattan with a prix fixe
menu is likely to be considerably more muted; the last thing they want is for you to
feel rushed or still be hungry after dropping $ 1,000 in a single
evening.