Sentences with phrase «everything about the game really»

Everything about this game really scratching that platformer itch that I've had since beating Shovel Knight.

Not exact matches

It really kind of shows in all the games, because they never seem to beat themselves, they're so smart about everything they do.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Honestly, I really don't like everything he does in a game, but I do have faith in him (that's really hard a thing for me to say about a person / player).
«Structured play time is a wonderful time,» Grinder said, adding that you really can find a game to fit just about everything, whether you want to help your child work on school readiness, motor skills, body parts, and more.
I'm a very big nerd I know just about everything there is to know about video games which is my hobby... Which has kind of taken over my life and money... I really cool and down for anything really... If I message you please understand that it's only after I read your page and decided wether or...
I really liked everything about this game.
Everything about these is fantastic and really elevated my enjoyment of the game.
I really did hate everything about this game.
The game represents everything quite well and there is really nothing to complain about when it comes to Top Spins graphics they are some of the best the Xbox has to offer.
Well everything, that looked like the ecology Videos was CG, all of the other cutscenes are ingame graphics and rendered in real - time... MH4 Looks gorgeous and they really improved about everything of the game since the first Teaser Trailer a year ago, when nobody thought it'd look just half as good as Ultimate
Everything about this game just feels like it still wanted it to be a simple hack and slash title and not really expand out to the world of Gundam.
I think it's really good, everything about it is strong, but nothing is especially transcendent about the game.
The main part of the game is of course, the Career mode and what's really nice about PBA Bowling Challenge is that it takes you through everything step - by - step before getting into the leagues.
That's about it really; the game is very much narrative - focused, so everything is linear.
He continues, «So at the moment it's not really about business models and transaction models and everything else, it's about «let's enable that creativity and that connection, that community», because I think that's what will make our platform stand out, that's what gamers would love — with the hundreds of new games they can play with creative concepts — and that's what creators want — they want a stage to perform their best work on.
Something else the game does that's really pretty genius is all the information on rank position, stunt points and the power play meter float on the car's bumper, allowing your eyes to stay on the action rather than looking all about the screen for how everything's unfolding.
Everything I have said about the gameplay applies to the online mode, and it is really the online multiplayer that serves to highlight the best aspects of the game.
«For us making the expansion is really something where we want to look at all areas of the game and then try to just improve everything that we can really,» says Jamie Bury, lead animator for The Witcher 3, «It's one of the reasons we went through and did things like upgrading the user interface for the game — we had a lot of feedback about this stuff, where things may be a little bit clunky or confusing, and we just wanted to improve this stuff.»
I loved the demo, I really love everything about this game, the art style and gameplay too, but too be honest I just can't warrant picking it up without trophy support....
No tutorials for anything in the game doesn't help much either so you'll really be at a loss with how to interact with the UI for town management, combat and just about everything else.
I'll admit that I was nervous at first about how balanced it would be — after all, this game is basically a mini-MMO — but I'm happy to admit that everything turned out really well.
In fact, avoiding everything about the game like a zombie causing plague seemed like a really good idea until we accidentally watched the above video and came to once again believe that everything has a silver lining.
But if everything about a game is good except for the gameplay, it's not really that good of a game then, is it?
This read really gave me a out of the box view on Nintendo these past few years, this opened my eyes on why Nintendo gets criticized so massively and even by me myself but I never realized and held the actual developers accountable for negativity going Nintendos way, though They brought some on their own, games are what matter when it's all said done, and sadly this shovel ware paints a bad picture for Nintendo and says a 1000 awful words, hopefully Nintendo can prove why their the timeless warriors of the gaming industry staying to their roots and doing everything they do fir the loyalty of gaming, us real gamers who aren't just interested in blood n gore though I do like it, it's just now what it's all about but innovative games that can grab hold of any aged gamers, this read should be spread around, good shit
Everything else in the game sounds great — I really can't say anything bad about either the look or sound of Tokyo Xanadu eX +
I think it's really good, everything about it is strong, but nothing is especially transcendent about the game.
Everything about how you have released this game, from beta testing to Cross-Buy, has really driven home that this game is fan service.
It was a hard decision since I had already spent about a month on the combat system and mini games, but simplifying everything really speeded up the gameplay, and players would be less likely to get confused by tutorials.
The reason the review is so positive and why the gameplay part of things talks about how everything works is simply because A Link Between Worlds is an amazing game that doesn't really screw up anything.
The gameplay of Pokémon Conquest is really quite deep with so much to learn, but the game breaks everything into little chunks, so you learn without thinking too much about it.
Everything about these is fantastic and really elevated my enjoyment of the game.
This game takes about 8 hours to get absolutely everything, which is really short.
Everything about it will resonate with gamers who enjoyed the classic Nintendo 64 platformers, whilst some gamers will see plenty of similarities to the likes of Super Mario Sunshine or Jak and Daxter too; it really ticks all boxes and offers the kind of platforming experience that gamers have been yearning for.
Now we know that the game really is coming and so here we are to tell you everything you need to know about it.
Wait, I've got it, I know what my favourite thing about this game is, well actually it's two things, but these are what really take this game above and beyond, the first being the fact that by being able to rent the items from Ravio pretty much from day one, it just opens up everything.
-LSB-...] I do feel kinda guilty -LSB-...] I should be all about Metroid and everything, I guess — but I really just was not having fun playing MP2 and made the decision that my time would be better spent playing games I actually enjoyed -LSB-.]
It's not immediately apparent to me how the music connection works in the game, but I really love everything about the trailer for Odium.
It has been quite the labor of love, filled with everything we love about videogames, and we really hope you enjoy the game as much as we do.
It really bugged me about the game, other than that I loved everything about it.
Not really, it's a Kojima game, so everything you think you know about it is likely wrong.
I was impressed with how this game really brought everything I loved about the series back.
That's something game spaces do really well — you don't have to know everything, it's about how you feel during and after it.
In honesty, I was getting a little bit frustrated with it at first; whilst I can appreciate that a game likes to teach you everything about its gameplay mechanics, these were features that I'd seen a million times before elsewhere and didn't really need to be shown how to do.
From my perspective Super Mario Galaxy 2 is the game you really must play to learn everything you need to know about moving and fighting in a 3D platform environment.
When talking about the core combat its really a give and take situation for everything that works out well, it seems that you also feel something a bit negative in the controls, but over all it just fits in this game and becomes more comfortable as you progress through.
Ease of use / Overall performance: One thing I like about this games is that while it does nothing that is really new, it does everything REALLYreally new, it does everything REALLYREALLY well.
Which is good, because everything else the game does is really just about making that sublime experience more fun as you go along.
We are simply waiting far too long for something we know everything, yet nothing about (some would beg to differ that the American way is «we want it, and we want it now,») but for a game most of us a die hard fans of, we really expect some information.
I feel we can always do better with everything that we do, I feel great about our relationship with Minecraft... I just really found the whole discussion around safety with our game, and that somehow we wouldn't take that as a top priority — and frankly, through our parental controls on Xbox Live and everything else that we've done, shown that's incredibly important to us as a platform.
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