Everything in our environment interacts with our genes to create health or disease.
Not exact matches
An adventure game where
everything is actual text
in a 3D
environment that you
interact with by typing.
Slice and dismember opponents as Afro acrobatically leaps from one location to the next,
interacting with anything and
everything in the
environment to help him on his journey.
To make sure you're never left idly moving the cursor around the
environment in order to discover what can be
interacted with Darkestville Castle employs one of the adventure game genres few innovations
in the form of a button that highlights
everything of interest.
Oh, and there'll also be occasions where you'll desperately try
interacting with
everything you see
in the
environment as means of solving a puzzle, which is a common trope of a good ol' fashioned point - and - click adventure.
The first game's use of cover - based shooting was a lot more satisfying than just following enemy patterns and jumping, whilst there's no denying that it could be a bit frustrating finding yourself simply resorting to
interacting with
everything in the
environment as a means of progression — even for point - and - click veterans.
Lastly, the good ol' Havok physics engine allows your Force abilities to
interact with
everything in the
environment, creating chaos
in your wake.
My vision is not forced grey or blue, and
everything in my
environment is as is, presented to me
in a manner that I will explore and
interact with it as I find it.
The idea is that players will be able to
interact with anything &
everything in the
environment to take down their opponents and claim victory.