Everything in the game seemed to be above ground but it's hard to tell sometimes.
I wanted to see more of the empire, they missed a great fight opportunity between Prompto and Versatael in the DLC, but I did not like the way it was put, anyway
everything in this game seemed like a spin - off, a filler episode.
Not exact matches
«When a single person breaks the rules of the
game,» Havel writes, «thus exposing it as a
game,
everything suddenly appears
in another light and the whole crust
seems then to be made of a tissue on the point of tearing and disintegrating uncontrollably.»
If God promises that He will never again destroy
everything that breathes, but then
in the future He does so with fire, it
seems that either He is playing word
games (He only meant that He wouldn't destroy with water, but fire is still an available option), or, just as with the flood, He can not stop the destruction with fire when it comes.
But watching Franks it just
seems like he's so tight
in everything he's doing out there within the flow of live
game action.
The five 1 - 0 wins
in the last six
games for Leicester kept crushing our belief and it just
seems that
everything is going their way.
Even at the back, Mertesacker was superb, he read the
game very well, Gabriel
seemed to win
everything in the air
in those final 20 minutes.
It was very tough on the visitors but it is Arsenal I feel sorry for as
everything seems to keep going for Leicester while we keep getting hit with bad luck
in the form of injury problems, poor decisions from a referee and keepers having the
game of their lives.
It really kind of shows
in all the
games, because they never
seem to beat themselves, they're so smart about
everything they do.
Time for some brutal honesty... this team, as it stands, is
in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis...
in goal we have 4 potential candidates, but
in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest
in, as they
seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie
in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base...
in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player
in question feel good about the way their future potential employer feels about them)...
in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did
in our most glorious years before and during Wenger's reign... with this
in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players
in the final third... he was never a good defensive player
in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely
in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)...
in their places we need to bring
in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with
everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model
in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically
in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking
in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
And yes he was
everything you didn't want
in a goalkeeper
in his 1st stint: - Lacked focus
in games - Not committed off the field - Greatly talented but yet not a hard worker But since than Roma
seem to have change him, made him a better keeper.
Aaron Ramsey, perhaps the most criticized on this list, he is the most frustrating, and even worse AW
seems to think he has to get him
in the side somehow, On his
game Ramsey is immense, he has energy for days, can influence the
game at both ends, however the Ramsey of 2014 doesn't
seem to be coming back,
everything he hit that year was
in,
everything he touched was gold, the unfortunate fact is he has never got close to those standards since, even more unfortunate is that aw will probably stick with him still, I expect him to either start with Xhaka or start on the right.
We didn't celebrate like we had won the league but we did celebrate like a team that regained a victory
in the dying seconds of the
game when
everything seemed to have gone against us; call it what you want whilst sucking on those bitter lemons.
Except the
game in hand fact
everything seems to be
in order.
In every game you could see he was giving everything even if it wasn't coming off, it seems now, Wengers faith in the Caerphilly born midfielder is being restored; he is the joint top scorer at the club this season along with Olivier Giroud and also has 4 assist
In every
game you could see he was giving
everything even if it wasn't coming off, it
seems now, Wengers faith
in the Caerphilly born midfielder is being restored; he is the joint top scorer at the club this season along with Olivier Giroud and also has 4 assist
in the Caerphilly born midfielder is being restored; he is the joint top scorer at the club this season along with Olivier Giroud and also has 4 assists.
When
everything that
seems to matter is measured
in numbers that anyone can see don't truly measure worth or success, then manipulating those numbers begins to
seem like fair
game, whether you're cheating to gain time for lacrosse practice or for your night shift.
Let's start with a soccer
game in the morning that is filled with sideline snacks for every toddler who is there to watch the
game...
everything from gummie bears to cookies and juice, followed by the after - soccer snack which always
seemed to be some version of oreos and kool - aide / gatorade.
Playing violent video
games in 3 - D makes
everything seem more real — and that may have troubling consequences for players, a new study reveals.
Characters might portray that traditional Rockstar animation jerk
in cut - scenes, always
seeming to miss a few frames here and there, but
in -
game everything flows wonderfully smoothly, Marston and his horse a spectacular (albeit expected) highlight.
Iron Man 2
seems to be just about
everything you'd expect from a movie tie -
in iPhone
game made by Gameloft.
To be honest I think one of these (Sonic Forces) looks crap, but the other, Mania,
seems to be
everything I've wanted since 1994 — a Sonic the Hedgehog
game in the style of the first 5 entries
in the series, built as a sort of «what if» — what if we'd gotten a traditional Sonic
game on the Saturn, using the Saturn's power?
Whether the
game is
in slow motion, or you're going full pelt down the big ramp at the X-Games,
everything seems very smooth.
«But, you know, if you want to do another Half - Life
game and you want to ignore
everything we've learned
in shipping Portal 2 and
in shipping all the updates on the multiplayer side, that
seems like a bad choice.
Everything in this
game just
seems like mindless boxes with very little to keep you interested.
When I say this I am not saying this
in a good way, this makes the
game feel extremely slow and
everything just doesn't
seem to flow very well.
Metroid Prime was arguably one of the most anticipated
games ever released
in the West, and rightfully so —
everything surrounding the
game seemed as if it could spell disaster, being handed off to the then - rookie Retro Studios and employing a first - person view similar to the burgeoning FPS genre of the time.
It
seems I dedicated a lot of page space
in this review talking about the negative aspects of Burnout Paradise, which is rather disingenuous as ultimately these complaints had very little impact on the overall excellent experience I had with this
game because
everything else about Burnout Paradise Remastered is so darn good.
It has
everything you'd expect, and while there are streamlining and quality of life efforts to make the
game more accessible, the gameplay systems
in general
seem to be a natural continuation of ideas expressed
in Monster Hunter 4.
Meanwhile, subplots play out within Westworld — including two new guests (Jimmi Simpson & Ben Barnes) at odds with each other, the Man
in Black's journey to find the ultimate
game within the
game, and Madam Maeve Millay's (Thandie Newton) discovery that
everything may not be what it
seems.
I'm not going to spoil any of the
game's strange twists — but suffice it to say that the level and enemy design is based around an «
everything but the kitchen sink» concept which would
seem sloppy and desperate
in a less entertaining and technically accomplished title (koff... Comic Jumper... koff), but here it just feels like the developers had so many great ideas that they couldn't bear to leave one out of the
game.
We jumped between a few apps and played a couple of
games in the time we had with it and
everything seemed to work as it should, but we will wait until our full review to find out how it adapts
in the real world.
High - tech cardboard: The rise of digitally augmented board
games (Ars Technica)
In a world where
everything seems to be going high tech, what about old fashioned board
games?
IF the PS3 or X360 had 6 or 8 GB of Ram
in them you could be playing Killzone SF or Bloodborne or Ryse or Forza 5/6 or Driveclub on them too... the only thing that held back those 2 were available RAM, if anything we've gone backwards... the PS3 had a PS2 built into it for backward compatibility, it WAS a full Linux system, the X360 had BC emulated as well... now, the new systems are stripped down,
everything removed and we are being charged for old
games... except MS has listened to fans and is changing course, but it
seems SONY is now nickel and dimeing
gamers for
everything.
here's just one example, and it's from one of the biggest
game publishers
in the world: «One might think this slump extends to
everything PC - related, but that doesn't
seem to be the case.
've told the xbutts time and time again that the right tools to make full use of the CELL do nt exsits, or are
in development, the CELL is «VERY NEW» so to have tools that can make a
game have 4 player split screen running at 60 fps with REALY good graphics
in NATIVE 1080p is hard, you see PS3 developers have to «WORK» to get good results, but the 360 developers «SLEEP ON THE JOB» hence why GeOW2 looks exactly like GeOW1, and to someone on top, the difference between 60 and 30 fps is quite big, at 30 fps evrything runs like a normale
game, but at 60 fps
everything becomes very fluent
in its motions and
everything seems to jump out at you (kindda hard to explain), and alot of you xbutts are bashing MotorStorm2 when no racing
game on the crap box even comes close to GT5P, letalon its 1080p 60 fps
Of course the last
game was also set
in the US, and there doesn't
seem to be a huge difference
in terms of scale, but
everything has been reshaped and tailored for all the vehicles.
Now, actual online play - this
seems to rely totally on the hosts connection so you can come across very laggy
games if you join one that is already
in progress, it
seems to send all the physics data (which is very intensive) all at once to try help your PS3 catch up with where
everything is.
There is so much attention to detail
in this
game,
everything seems to have its own personality and you will sometimes find your self thinking «I wonder how that got there» and more often than not you will find little back stories to things that shouldn't even matter.
The Mastermind might
seem like the headlining act that the rest of the show is built around, but
in reality
everything comes down to the Scheme which acts as the
game's engine, driving it forward by providing the scenario, or story from a more thematic standpoint, and the conditions for your loss, as well as the unique gameplay mechanics that you'll encounter along the way.
Over the years we've become strangely accustomed to AI
in stealth
games that
seems to exist solely to ignore
everything suspicious up to the point where they actually get punched or shot at, guards with rigid patrol patterns and reactions we can predict with unnerving accuracy.
In fact review scores almost
seem entirely random at times as you can be absolutely sure of doing
everything correctly and yet still get a low score, and yet the next time you toss out a cheap, badly made
game simply to fulfill a contract and try to bolster the coffers it gets received far better and earns you a pile of cash.
The problem is that both yourself and Henry need to train at absolutely
everything, but the
game itself doesn't communicate this fact very well and it's going to result
in a lot of people feeling frustrated that their horse can't jump a small fence or that they
seem to be getting stomped
in combat or that aiming with a bow is a nightmare.
In most
games out there your opposition
seems to be immune to
everything but you.
Again, damn near
everything in the Kickstarter was written to influence the fans of Yogscast into providing funding, but now that those same fans are out of pocket Yogscast are shoving the
game away and claiming no liability, despite them taking money from Kickstarter, pitching the idea as their own and promising to be a part of the development, when
in fact it
seems more like they just agreed to their license being used and to market the
game.
Everything seemed to take a lot longer than it should and it was no Final Fantasy VI
in terms of presentation, but there were some choices that made me think that if I was playing the
game for the first time almost two decades ago, I'd be very impressed.
Some
games seem to have been added purely to pad it out with new
games, despite
everything else
in this list clearly overshadowing them.
This
game has actually been
in a more closed beta testing phase for awhile now, but it
seems everything has gone pretty well as the company has dropped the beta tags and dressed up
in their finest «official release» clothing.
Nice smooth graphics but that doesn't make up for it's short life span (almost finished the
game in 5 days), too much crap to unlock (
everything you do
seems to unlock something), bad bg music, the hard levels are near impossible and ultra-frustrating, too many menus to scroll through to get to a race... I'm sure Burnout 4 will be better.
The levels were as interesting as any other Halo campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to explore for skulls and collectables, within the 9 hour co-op
game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to explore to find Easter eggs etc. but Halo 5 just
seemed better than the rest for this, the
game flowed well between each level bouncing from blue team and team Osiris following the story to show where paths cross and what each team is doing
in between, I feel like all of the trailers kind of pointed the story into a different direction to the way the campaign developed which was surprising and confusing at the same time but none the less it was a great campaign and one of the best Halo
games I have played
in many years, I was never a fan of Halo 4 I thought it lacked
everything a Halo
game should be but Halo 5 has surprised me and was well worth the wait.
In a recent interview summarized by Nintendo Everything, Kimishima seemed to be interested in keeping the Switch a games - first machine, and noted that «such features may already exist on other devices in households.&raqu
In a recent interview summarized by Nintendo
Everything, Kimishima
seemed to be interested
in keeping the Switch a games - first machine, and noted that «such features may already exist on other devices in households.&raqu
in keeping the Switch a
games - first machine, and noted that «such features may already exist on other devices
in households.&raqu
in households.»