Not exact matches
This method is counter-intuitive, and it turns more or less
everything you've
previously learned about motivation on its head.
After a string of flashbacks recapping
everything that's happened
previously, we
learn that Marshall was the victim of a robbery.
I had followed a
previously well regarded tutorial, but it only discussed formatting
everything «properly» within Word using their style sheets; I'm glad I've now
learned the value of doing the html coding myself.
«Seems to forget
everything previously learned.»
These modes force you to rethink
everything you had
previously learned, which can cause things to get really intense.
You could find all of the easy collectibles in each world and use them to open the next as well as purchase that world's signature moves, allowing you to traverse each map in full afterwards, or you could complete
everything possible with your current movepool in each before moving on and doubling back whenever you
learn a move that allows for the completion of a
previously impossible puzzle on a prior map.
As mentioned
previously, the dialogue system is really detailed as well, and you'll likely spend hours reading through every little thing to make sure you understand
everything there is to
learn.