This is something that we've not seen in many
FPS games in the past decade.
Not exact matches
I am willing to look
past the occasional slow down
in FPS because the
game is amazing
in pretty much every other way.
Motion controls for such
FPS games have certainly proved to be reliable
in the
past, with Killzone 3 being a recent success story.
I've tried teaching people
in the
past how to do things
in particular
games (most notably trying to teach my best friend how not to suck at
FPS games in Bioshock) and I haven't found it particularly effective till he'd screwed up a few (dozen) times and learned it the hard way.
The most welcome change when it comes to The New Order, when compared to its
FPS peers and
past franchise entries, is how much heart this
game has, and how BJ Blazkowicz is more three - dimensional than he has been
in all the previous Wolfenstein
games combined.
Step into the jaws of HELL
in the DOOM reboot, the
past faced, gory first - person shooter developed by ID software who laid the foundation of modern
FPS games with their original DOOM, released back
in the early 90's.
Quake Live has seen a decline
in popularity over the
past few years due to the release and update of many of the other
games on this list, but it still has a strong following and player base that should provide some fun for both novice and experienced multiplayer
fps gamers.
Just keep
in mind that the PS4 can't play
games past 60
FPS, and not all
games support 60
FPS.