Sentences with phrase «fall as a launch title»

Nintendo is working with Activision to bring Call of Duty Bloodlines to NX this Fall as a launch title, along with Skylanders.
[86] On February 20, 2013, a sequel, Killzone Shadow Fall, was shown at the PlayStation Meeting 2013, announcing the PlayStation 4 with Shadow Fall as a launch title.

Not exact matches

One title, upcoming VR puzzle game SuperHyperCube will no longer launch on the Rift this fall as a result of the Daily Beast's report, developer Kokoromi said this afternoon.
The Xbox One launch title by Crytek, Ryse: Son of Rome will be coming to PC this fall with bonus content previously released as DLC.
As of now, Ghost Game (which we expect to launch under a different title) is scheduled to launch this fall.
The next two sequels from the studio would have a focus on introducing new technology to gamers, as 2011's Killzone 3 was the poster child for PlayStation Move and 3D gaming, and 2014's Killzone Shadow Fall was the PlayStation 4 launch title.
From Software's Dark Souls series has inspired many similar titles since its launch such as Lords of The Fallen, The Surge, and Nioh.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consFall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consfall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
In 1998 Mark established Cerny Games as a consultancy, and has since participated in the creation of the Jak & Dexter and Ratchet & Clank series on PlayStation 2, the PlayStation 3 titles Resistance: Fall of Man, Resistance 2, Uncharted: Drake's Fortune, God of War 3 and Killzone 3, and the PlayStation 4 launch title Knack, on which he served as director.
It's telling that in a launch lineup that included stellar titles such as Assassin's Creed IV: Black Flag, Need for Speed: Rivals, Killzone: Shadow Fall, and Battlefield 4, PlayStation Plus» first free PS4 game, Resogun, is the one that I just couldn't stop playing.
With the release of EA's Need for Speed: Carbon as a launch title for the PlayStation 3 you must be wondering which category it falls into... read on to find out.
Launch games such as Knack, Killzone Shadow Fall and third party titles such as Need for Speed Rivals and Assassin's Creed IV Black Flag not only look spectacular on this next - gen console play quite well.
Quick rundown: Resistance, Fall of Man released with the system launch back in 2006 and was quickly hailed as the Best PS3 Launch Title (which I guess is just the nicer way of saying «Only Good Launch Title&ralaunch back in 2006 and was quickly hailed as the Best PS3 Launch Title (which I guess is just the nicer way of saying «Only Good Launch Title&raLaunch Title (which I guess is just the nicer way of saying «Only Good Launch Title&raLaunch Title»).
With just a month to go until the launch of the PS4 in November, Evolution Studios» DriveClub was gearing up for the launch party, with Sony promoting it as one of the front - runners of the next - gen console's launch library alongside the remaining first party launch titles Killzone: Shadow Fall.
«The cover feature for the February 2007 issue is an exclusive postmortem of Insomniac's key PlayStation 3 launch title Resistance: Fall Of Man by the company's Marcus Smith, described as follows:
Nintendo's latest had a few hurdles to clear as there was a short dearth of new titles around launch, but it picked up big time in late - summer and the fall has been excellent all - around.
Freedom Fall designer, writer and artist Lisa Rye says, «Bringing Freedom Fall to the Amazon Fire as a launch title has been a wonderful opportunity — we were thrilled to see the game running on a big TV with full HD graphics.
It also fills out the PS4's launch line as one of its only family friendly titles and is crammed between the likes of hardcore focused titles like Killzone: Shadow Fall and DriveClub.
As part of an extensive housecleaning operation, Apple has over the past year removed hundreds of thousands of clones, 32 - bit titles, spamware and other software from the App Store ahead of this fall's iOS 11 launch.
Although Shadow Fall was a PlayStation 4 launch title, it is still one of the best looking games on the console and since the studio is so familiar with the world and the game's structure, developing a new Killzone game in the same engine as the last wouldn't take as long as a new Horizon.
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