Fans of classic Sonic must buy this game, but the excellent level design, music, and graphics will please all people who enjoy a well - thought - out sidescroller.
But it's too late to stop it now, and all signs point to Sonic Mania being everything
fans of classic Sonic have been hoping for since Sonic & Knuckles.
Fans of classic Sonic must buy this game, but the excellent level design, music, and graphics will please all people who enjoy a well - thought - out sidescroller.
Not exact matches
Sonic Mania is not only everything
fans of the
classic Genesis games could have wanted and more, but it's one
of the best 2D platformers
of this generation, and
of all - time.
Sonic Mania brings
fans back into the 2D world
of platform games with nostalgic pixel - style art and core «
classic» gameplay by reimagining iconic Zones and Acts from
Sonic The Hedgehog,
Sonic The Hedgehog 2,
Sonic CD and
Sonic The Hedgehog 3 and Knuckles, and adding in completely new Zones with all - new Acts and boss fights into the mix.
Speaking at the anniversary party, head
of Sonic Team Takashi Iizuka described
Sonic Mania as «One for the
classic fans.»
Sonic Mania is essentially a Sega - approved
fan game, with
fans famed for reverse - engineering the
classic Mega Drive / Genesis
Sonic games tapped to make a new
Sonic game all
of their own.
SEGA has announced a compilation
of classic titles including
fan - favorites,
Sonic, Thunder Force IV, and Phantasy Star, among others to release later this Summer for Nintendo Switch.
Sega is giving
Sonic fans reason to rejoice this week, announcing that
Sonic CD will not just be a straight port
of the
classic game to new platforms.
While we do enjoy a lot
of Sonic fan games out there, many
of them feel more like rehashes
of the
classic games or just demos / unfinished projects.
Personally,
Sonic Mania edges out
Sonic CD for me because I was never that big
of a
fan of the time - traveling aspect in
Sonic CD, and Mania builds upon every
classic Sonic game that came before it while also not forgetting its past, if that makes any sense whatsoever.
The game appears to be a shake - up
of what we know and love for
Sonic but still is familiar to
classic fans of the blue blur.
Platformer —
Sonic Mania brings
fans back into the 2D world
of platform games with nostalgic pixel - style art and core
classic...
Sonic Mania brings
fans back into the 2D world
of platform games with nostalgic pixel - style art and core
classic gameplay by reimagining iconic Zones and Acts from
Sonic The Hedgehog,...
But it's also seen a number
of great titles, even 3D ones:
Sonic Adventure remains a
classic among
fans, and Generations showed that Sega still has some idea what they're doing.
- Iizuka has received a ton
of requests from
fans to have their own original characters appear in
Sonic games - while that couldn't happen,
Sonic Forces» custom character recognizes that
fan desire - the avatar was created with the idea
of «making straight high - speed action» - this time the concept is that all three styles (Modern,
Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender
of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle
of the game - there is some sort
of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern
Sonic, but also different vectors from
Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like
Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for
Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with
Sonic - during stages, you'll hear radio contact from partners like Tails and Amy -
Sonic and the rest
of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal
Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part
of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese
fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle
of the game's development - SEGA knew Nintendo
fans would want to play
Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
I'm a huge
fan of Legacy
of Kain — and it's probably one
of the series» I've loved longest — after the real
classics like
Sonic the Hedgehog - I was playing Blood Omen when I was little more than ten years old.
Sonic fans are demanding for a more «
classic»
Sonic design in
Sonic 4 as Sega gave empty promises
of a true sequel since
Sonic the Hedgehog 3 for the Genesis.
If you're a
fan of previous
Sonic titles you will be pleased to hear that the developers have managed to capture the look and feel
of the
classic franchise.
I have been a
fan of the
Sonic games for a long time, and because
of this I was really looking forward to playing the remake
of the Dreamcast
classic Sonic Adventure 2.
Sonic Mania is a dream come true for
Sonic fans of the
classic era and it's reasons like this which make it so.
I'll say this, If Sega would've tried doing that on the Genesis by implementing hardware or game cart upgrades that increased the console's capabilities to match those
of Nintendo's SNES» (almost like how it was with NES, but, I doubt they did, since they didn't think about that through the console's lifespan), it would have greatly wowed
Classic Sonic fans.
Major
fans of Sonic games will definitely want to check this out, but casual
fans of the series are better suited sticking to the Genesis
classics already available on the service.
I'm a huge
fan of Legacy
of Kain — and it's probably one
of the series» I've loved longest — after the real
classics like
Sonic the Hedgehog — I was playing Blood Omen when I was little more than ten years old.
Nearly every new Mario game is an instant
classic, and though Nintendo also needs its
fans to make money, its relationship with customers is far different from that
of Sonic fans and Sega.
Fans of Sonic the Hedgehog won't fail to notice that 10 Second Ninja X's story is pretty much a parody
of the
classic SEGA series.
Sonic Mania is not only everything
fans of the
classic Genesis games could have wanted and more, but it's one
of the best 2D platformers
of this generation, and
of all - time.
Tags:
fan scene, gameplay, hez, pc, sonic fangaming, sonic the hedgehog classic 2 Posted in Fan Scene Comments Off on Fan Scene: New Gameplay Footage of Sonic Classi
fan scene, gameplay, hez, pc,
sonic fangaming, sonic the hedgehog classic 2 Posted in Fan Scene Comments Off on Fan Scene: New Gameplay Footage of Sonic Clas
sonic fangaming,
sonic the hedgehog classic 2 Posted in Fan Scene Comments Off on Fan Scene: New Gameplay Footage of Sonic Clas
sonic the hedgehog
classic 2 Posted in Fan Scene Comments Off on Fan Scene: New Gameplay Footage of Sonic Cl
classic 2 Posted in
Fan Scene Comments Off on Fan Scene: New Gameplay Footage of Sonic Classi
Fan Scene Comments Off on
Fan Scene: New Gameplay Footage of Sonic Classi
Fan Scene: New Gameplay Footage
of Sonic Clas
Sonic ClassicClassic 2
«By having the
classic 1991
Sonic that many
fans know and love team up with his modern day incarnation, we are bringing back the nostalgia
of the early days
of Sonic and combining it with the innovation and stunning HD technology
of the modern gaming era.
From what I could tell,
Classic Sonic's momentum felt very much like it did in
Sonic Generations — which is good, however,
fans did express their concerns with the momentum not feeling like that
of the Genesis titles.
The game appears to be a shake - up
of what we know and love for
Sonic but still is familiar to
classic fans of the blue blur.
Though they're working in close partnership with Sega,
Sonic Mania is being made by devs hand - picked from
Sonic's
fan community, many
of whom have ported, modded, or remastered the original
classics from the Mega Drive era.
From our perspective what we've seen right now
of these
classic Sonic fans being really happy about getting
classic Sonic content is going to make us think about how we can make sure they're happy in the future.
Sonic Mania is a project from Christian Whitehead, PagodaWest Games, and Headcannon developed in collaboration with Sega and
Sonic team, with a vision to bring
Sonic back to his roots with 2D gameplay and pixellated graphics bringing
fans back into the 2D world
of platform games with its core «
classic» gameplay by remaining iconic Zones and Acts from
Sonic The Hedgehog,
Sonic The Hedgehog 2,
Sonic CD and
Sonic The Hedgehog 3 and Knuckles, and adding in completely new Zones with all - new Acts and boss fights into the mix.
I'm assuming people got that vibe because
of the return to
classic gameplay, and the project needlemouse logo etc.but no, they NEVER once said that.and i'm not a new age
sonic fan either.
We need to get Sega, with its millions
of dollars and the originator
of Sonic (though the original guys are long gone now), to be able to learn from hacks and
fan - made games, which are now the bastion
of classic Sonic.
People let's calm down, this is a conceptual trailer meant to show the general look and feel
of the game AND THERE IS NO GAMEPLAY IN IT, so let's calm the nerves down a bit and stop complaining about changes, THIS IS NOT A GAME TARGETING ONLY OLD SCHOOL
FANS, this is simply a new game with the mechanics we've always wanted I'm 25 Years old, always loved the
classic Genesis
Sonic Games and i» am REAAAALLLY EXCITED ABOUT THIS ONE,
Delivering the definitive gaming experience for
Sonic fans old and new and part
of the celebrations for
Sonic the Hedgehog's 20th Anniversary,
Sonic Generations sees
Sonic the Hedgehog playable as both the much loved
classic 1991 character, and the modern day video game hero he has become.
I believe myself to be one
of the (note that I did not have the audacity to say «THE»)-RRB- most die - hard
classic Sonic fans you're likely to meet.
If you were a
fan of Sonic at all you'd want his games to be more popular and his modern design vs
classic isn't going to matter, what matters is how the game plays.
though i do have an idea like as i said before about the options menu having a choice to play with
classic or new gen
sonic and maybe if you say choose retro you get the old 16 - bit music in the zones and such but if you choose new gen you get remixes
of those songs in a new gen style like recent
sonic games that's always something to think about there Sega that way you get the older and newer
fans happy = D
I'm not a
fan of the homing attack either, but just because a new - gen gameplay element made it's way into the
classic series revival isn't enough for me to start bashing Sega /
Sonic Team and spouting shit like «we're all doomed, you blew your chance».
tl» dr version: Please add
Classic Sonic skins (and his animal friends from the Genesis games in badniks) as DLC or unlockable so the modern and classic fans won't go to war because of that Sonic 1 emblem turning into Porkupi
Classic Sonic skins (and his animal friends from the Genesis games in badniks) as DLC or unlockable so the modern and
classic fans won't go to war because of that Sonic 1 emblem turning into Porkupi
classic fans won't go to war because
of that
Sonic 1 emblem turning into Porkupine Man.
From the amount
of concept art and the black eyed
Sonic used in your Hedgehog Day banner, that immediately gives us old school
fans the impression that
Sonic 4 would reflect the
classic Genesis games.
Before you stop reading the article to comment on how 3 - seconds
of gameplay can not justify an opinion as critical as mine, I'll remind you that
classic Sonic fans only need a little to break down anything and everything within a single frame.
In fact, Mania is a result
of the hard work put in by long - time
classic Sonic fan / game dev, Christian Whitehead (a.k.a Taxman), whose work on ports
of classic 2D
Sonic games to mobile devices and modern gaming consoles, made in conjunction with Headcannon, served as the pitch for the entire project.
Sonic Mania brings
fans back into the 2D world
of platform games with nostalgic pixel - style art and core
classic gameplay by reimagining iconic Zones and Acts from
Sonic The Hedgehog,
Sonic The Hedgehog 2,
Sonic CD and
Sonic The Hedgehog 3 and Knuckles, and adding in completely new Zones with all - new Acts, and bosses into the mix.
Christian Whitehead's original
fan game underwent a number
of changes over the years, and was one
of the first
Sonic fan games to closely match the feel
of the Mega Drive
classics.
«
Sonic Mania was born out
of our
fans» love
of the
classic Sonic 2D platform games,» said Takashi Iizuka, head
of Sonic Team.
Stealth talks to us about how the remasters began development, the process
of remaking
classic Sonic titles, the much talked about the remastered
Sonic The Hedgehog 3 proof
of concept, and what
fans can do to try and make
Sonic 3 remastered a reality.