Sentences with phrase «fast opponent players»

Not exact matches

there is no doubt that we need a midfielder with the ability to dribble, fast but having a good players is not only enough, hard training for stamina, strength as a team to continuously press on the opponents not to give them time and space to settle and win the ball, go fast to the goal destabilize the defense, fiercely fight around the goal to create a space and shoot on goal with the strong power and on target needed and wenger also has to be hard and serious for the accomplishment of this.as we have seen with such a spirit even with the defence all reserve we won FA CUP
as for me ozil is a talented and skilful player but having only that is not enough to win the ever getting stronger premier leage teams, he has to train hard for endurance and be a fighter, he has to come back and press on the opponent defense and even midfieldes to disposes the ball when arsenal loose the ball and go back fast attacking like iwobi and welbeck are doing.
Wenger has never been able to make all our players track back and to attack our opponents fast and strong.
He handles the ball like the point guard, he beats up his opponents with the dribble on the regular occasions, there is no need for him to speed up, that's not his game, if he try that he will become turnover prone player, he's adjusting the game up to his own speed, sometimes when he sees advantages he can be even quicker, how many centers can run the fast break with the ball, run over the entire Clipper defense and throw the perfect alley op pass to Millsap for the dunk??? Nothing wrong with his handle and speed, I don't agree with you at all about improvement of his game.
My intention was to give a direct opponent to feel the pressure of a player who is faster and create problems going behind the defence.
Also I want to increase my speed and acceleration and as a football (soccer) player I practice my shooting technique, dribbling, new skills, control of the football... All these basic drills as I feel training the basics are the fundamentals of going anywhere in life.im more used to sharper and faster movements and quick reactions due to an opponent reading a specific move I make so I need to react and change direction or come up with a skill to beat him.
Windjammers is a fast - paced head - to - head arcade game where two players face off on a court, and throw discs at the opponent's goal zone to score points.
Players will have the opportunity to outwit and outlast opponents in fast - paced, synchronous, turn - based battles across lively, 3D arenas for rare rewards, exclusive content and globally ranked dominance.
In multiplayer, the action is fast and furious with up to four players all placing arrows to get ChuChus into their own goals and steer KapuKapus into the opponents» goals.
Players use kicks, punches, throws, and special abilities (e.g., fireballs, laser beams, electrical strikes) to drain opponents» health meters in fast - paced two - on - two battles.
The game features seven modes, including Toad Scramble, a mode with open maps to push your strategy, fast - paced mini-game gantlet Coinathon or Mario Shuffle, in which players maneuver three pieces to their opponent's side of the board.
Players have two main forms and may switch between the two at will: their humanoid form, in which they can use weapons to spread ink and splatter opponents, and their squid form, which they can use to swim through ink at great speed and up walls, recharge the player's ink tank faster (while in their own ink), and hide in their team's ink.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
Training mode allows one player to select any stage and practice their timing of swinging to strike the ball and getting used to the ball travelling at faster speeds, while a How to Play guide teaches the basics to the player including how to hit the ball, aiming at targets, jumping, smashing the ball, bunting the ball, bunting then smashing, hitting an opponent with the ball and how to perform a special attack.
The game are built around intense and fast paced versus and the EX Gauge allows players to turn the tables on their opponents in a tight spot.
Few will be good or fast enough to complete all 20 stunning 3D levels, but everyone can enjoy the 2 - player battle mode — smack your opponent's ball around in the race to the line!
FEATURES: ▸ Turn - based passionate battles with innovative interactions and extremely deep strategic gameplay ▸ Activate many unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team with tons of skill combinations ▸ Explore different game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace game on mobile device allows you to conquer whenever and wherever ▸ Share your ideas and experiences with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
Fixed an issue on Snapper Canal causing players to walk faster on slopes inked in opponents» ink than originally designed.
If the attack landed, the player would deal a significant amount of damage to the opponent, leading to a faster knock out.
Classified as a defensive player, Dry Bones» highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is Tackling opponents fiercely to knock them off in a short time.
Players will have the opportunity to outwit and outlast opponents in fast - paced, synchronous, turn - based battles across lively, 3D arenas for rare rewards, exclusive content and globally ranked dominance.
Originally released on the NEOGEO arcade system, Windjammers is a fast - paced head - to - head arcade game where two players face off on a court, and throw discs at the opponent's goal zone to score points.
It's fast - paced and quite challenging, but it's good fun as players run, pass the ball, and smash opponent's faces in as they attempt to score points.
New main weapons include: Splat Dualies, dual - wielded sub-machine gun - style guns with two reticles that allow the player to perform dodge rolls with concentrated fire; Flingza Roller, an elongated paint roller capable of fast short range horizontal attacks as well as slow long range vertical attacks; Goo Tuber, which is similar to the Charger weapon but is able to hold a full charge for much longer, allowing players to get a better vantage point or sneak attack opportunity without having to charge the weapon again; Dapple Dualies, essentially an improved version of the Splat Dualies, allowing players to perform quicker dodge rolls at the cost of reduced range; Clash Blaster, which fires crayon - like objects in a short range, high speed manner similar to the Luna Blaster in the first game, but you must hit the opponent with multiple direct hits to splat them; and finally the Splat Brella, a shotgun - like weapon that also functions like a shield that can fly off the handle to provide mobile cover.
SMITE is a MOBA focusing on the battles between the gods and players use custom powers and various team tactics in order to defeat both AI and player - controlled opponents in fast paced arena - style action.
Sporting simple and addictive gameplay, players match similarly colored balloons in typical Puzzle Bobble fashion either head - to - head vs CPU opponents or in a fast and frantic, high score chasing marathon mode.
Players will drift, trade paint and push past opponents with ease, and races always feel fast and frantic.
It's a fast - paced sports game where players continuously throw axes at the goals of their opponent while spinning on logs and attempting to score.
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