Sentences with phrase «fi feel to the game»

Not exact matches

November 15, 2016, at 5:02 p.m. Nebulous, a sci - fi puzzler from Namazu Studios, where players guide a cocky and rude astronaut through massive puzzles that will feel familiar in design to anyone who has played the Incredible Machine video game series or the board game Mouse Trap, will blast its way to Xbox One and PlayStation VR
While it may be a bargain bin game it's still a lot of fun, and the story behind it all is really unique, perfect for fans of cheesy Sci - Fi movies, it reminds me a lot of the movie Avatar because of the environment, the main part of this game is the flying which takes some getting used too, do to touchy controls, but eventually you'll get the hang of it, but never really feels as smooth as
Dotemu has worked closely with original creator and industry visionary Eric Chahi on the Switch version, staying true to the original feel of the game and its deep sci - fi universe setting.
Exploring the sci - fi world as Trace felt way too similar to controlling Samus in one of her adventures but it still managed to be a solid game.
The recent Final Fantasy games have felt more and more Sci - fi than Fantasy to me.
This title has a true arcade feel and it's first iteration with it's sci - fi / western theming was the first game of its kind to arrive on home console.
With such a track record and heavy emphasis on sci - fi, Hoffman is already contributing heavily to the game's look and feel, while keeping their grounded - in - science appeal.
Being a survival horror, action sci - fi game, it needs to have a soundtrack that will let the players truly feel the intense fear of danger coming your way.
The more sci - fi style setting is a nice change of pace for the game, but as fellow TGB staff member Jimmy pointed out during the show, the flying robots make it feel like a prequel to The Matrix.
This quote from Sean Murray in the above video pretty much says it all: «We had the idea of making a game that felt true to the kind of sci - fi books that we'd grown up with.
TB's sources also mentioned the game looking very similar to Perfect Dark and possessing a very sci - fi feel to it.
With a true arcade game feel, Wild Guns was the first sci - fi western to arrive on home consoles and, to this day, there really isn't any other game like it!
I loved the beta but I will admit I am a sucker for sci - fi but I consider myself fairly attuned to feeling out a game simply by a demo or coverage.
While not the prettiest there are certainly enough textures and color in the game to give the sci - fi feeling as well as a planets uniqueness.
Stylish retro graphics, Metroidvania game design, a mysterious sci - fi setting, and a dark, thumping soundtrack inspired by the games of yesteryear combined to give me the same kind of warm and fuzzy feelings I remember experiencing the first time I saw last year's instant retro - classic, Shovel Knight, in action.
Now available free on PC, Dead Space came closer than any other game to replicating the look, feel and atmosphere of Ridley Scott's sci - fi thriller
The development [of Xenoblade Chronicles X] did have its twists and turns, but we were able to finish up (just a little more until it's complete) Xenoblade Chronicles X in the sci - fi world we aimed for from the beginning in a seamless open - world with online play, and I feel that we were able to overcome several obstacles as far as game development goes.
The gunplay feels closely approximate to the modern Call of Duty games, with aiming down sights and punchy shooting, while the sci - fi elements of the game, the dynamic firefights, and the suit abilities — power jumping, armor, and cloaking — all reminded me of Halo.
This is a star - studded crew of passionate actors who make Quantum Break feel like the high - quality sci - fi show it deserves to be, and the depth of the character development and their individual and intertwining stories is something I did not expect to find — and is a good benchmark for future video - game / television hybrids to aspire to be.
Unfortunately it shares some of that games» spartan looks - Federation Force is far from a pretty game, and regardless of where you stand on its chibi stylings there's no getting away from the drab feel of its environments and lo - fi renditions of familiar enemies that struggle to convey the chilly atmosphere that's at the heart of Metroid games.
I'm not normally the type to get excited over a game that's considered to be an indie title but No man's Sky has me feeling as Eager to play it as any of the triple A games coming in the next 12 + months, The reason for that is simple, I pretty much love anything Sci Fi and seeing the scale of what this game has to offer from exploring thousands of unexplored planets across it's massive to universe.
DOLMEN is sci - fi soulsborne game, we felt the need to repeat that incase the title didn't give it away.
I absolutely loved the game's soundtrack, which had a Chemical Brothers futuristic sci - fi feel to it.
Whether it be the sci - fi antics of LEGO Star Wars, the hijinks in the LEGO Movie game or the magical whimsy of LEGO Harry Potter, the love from the developers always rises to the top and you can feel the palpable excitement they have for the subject matter in what they create.
Wargaming reveal the resurrection of classic 4X sci - fi game Master of Orion, bringing a classic feel to a modern gaming experience.
«A lot of western mecha designs can feel as though they lack detail to Japanese audiences, but the mecha designs in this game are surprisingly intricate, incorporating elements of anime and sci - fi films.
What follows in the wake of this collaboration is a game that delves into the mythos of the sci - fi universe and manages to feel right at home alongside some of the best parts of the franchise.
The devs have worked closely with the original creator, Eric Chahi, to make sure the Nintendo Switch version stays true to the original feel of the game and its sci - fi setting.
There was a nifty light that flashed when the trigger was pulled giving it a sci - fi feel that was perfect for games like Judge Dredd, as well as cheat controls like rapid fire and slow motion options added some fun elements to the gun.
The planned sequel appeared to be a sci - fi bounty hunter game set on an alien planet called Exodus, with more of an open - world feel.
It felt like Sega's version of Metroid, a creepy sci - fi story where you had to find new power - ups to unlock old doors and continually expand the game's exploratory turf.
DotEmu has worked closely with original creator and industry visionary Eric Chahi on the Switch version, staying true to the original feel of the game and its deep sci - fi universe setting.
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