Not exact matches
Our advice for graphics is to get a card with as much
GDDR5 as you can, but
system memory also has to be factored in.
In contrast, PC operates two distinct pools -
system memory (DDR3) and video RAM (typically,
GDDR5).
Packed in to the casing is a monstrous specification capable of native 4K HDR gaming, including 6.2 Teraflops, 326GB / s of
memory, 12 GB of
GDDR5 Ram and a stunning liquid cooling
system to ensure that it stays incredibly cool.
GDDR5 is used for this
memory, giving the
system 176 GB / second of bandwidth and providing a further boost to graphics performance.
The PS4
system is centered around a powerful custom chip that contains eight x86 - 64 cores and a state of the art 1.84 TFLOPS graphics processor with 8 GB of ultra-fast
GDDR5 unified
system memory, easing game creation and increasing the richness of content achievable on the platform.
«PlayStation 4 reserves 3.5 GB of its 8 GB
GDDR5 memory for the operating
system, leaving 4.5 GB of space for game code, according to current PlayStation 4 documentation shown to Digital Foundry by a well - placed development source,» the site wrote.
Sony's
system is a fairly competent competitor — its GPU has 36 compute units at 911Mhz that work in tandem with a 2.1 GHz CPU and 8 GB of
GDDR5 memory.
The
system is outfitted with a 1.172 - GHz GPU with 6 teraflops, 12 GB of
GDDR5 RAM, and a
memory bandwidth of 326 GB / s.
The Xbox One X comes with a full 12 GB of
GDDR5 memory as well, which will give developers a lot more leeway and really help the
system handle 4K content.