As far as I'm concerned, their reimagining of Ninja
Gaiden remains one of the best reboots in gaming history.
Not exact matches
There's nothing wrong with the Vita iteration of Ninja
Gaiden Sigma Plus (which began its life back as Ninja
Gaiden Black on the Xbox) and the game
remains mostly solid.
However, while the near perfection of the core Ninja
Gaiden gameplay
remains unchanged, the controls feel slightly unwieldy in Sigma Plus, like a strange mix of delayed response times due to the game running in 30 frames - per - second, and over-sensitivity due to the Vita's tiny analog sticks.
The real question
remains; does anyone still care about Ninja
Gaiden 3?
Elsewhere in the interview, Hayashi also confirmed that Ninja
Gaiden Sigma 2, the remake of last year's hit, would
remain a PS3 exclusive.
Shin Megami Tensei: Nocturne
remains unfinished, as does Infamous, Folklore, Ninja
Gaiden 1 and 2, Metroid Prime 3... you catch my drift.
High - Octane Ninja Action: Built upon the same intense action that the series is renowned for, Ninja
Gaiden 3 will challenge players while still
remaining accessible for players new to the franchise.
However, while the near perfection of the core Ninja
Gaiden gameplay
remains unchanged, the controls feel slightly unwieldy in Sigma Plus, like a strange mix of delayed response times due to the game running in 30 frames - per - second, and over-sensitivity due to the Vita's tiny analog sticks.
In addition, while Sigma 2 will definitely
remain PS3 exclusive (no DLC update for 360 owners or anything), Ninja
Gaiden 3 seems likely to be a dual - platform release, at least if current thinking is anything to go by.
Ninja
Gaiden began life as an infamously difficult 8 - bit platformer, but unlike many games of that generation that have since been rebooted in 3D, Ninja
Gaiden's difficulty
remained very much intact when it debuted on Xbox back in 2004.
Sure, developers Omega Force (Dynasty Warriors) and Team Ninja (Ninja
Gaiden) did a good job mixing up the events in battle and steadily introducing new playable warriors to try out, but the core of the game
remains unchanged from scenario to scenario.