The Game Accessibility Conference (GAConf) is a one - day conference dedicated to making games more accessible to gamers with disabilities.
Ian Hamilton, one of the co-founders of
the Game Accessibility Conference came by to talk about accessibility in games, GA Conf, things devs can do better to account for accessibility and more.
She has presented at the 2017
Game Accessibility Conference, and she is developing a module with the Game Accessibility Special Interest Group to introduce blind accessibility in game design education.
Join us as we chat with Ian Hamilton about the importance of accessibility and the success of the inaugural
Game Accessibility Conference.
Not exact matches
2007 March -
Game Developers
Conference 2007, «Sex in Games: Design Issues» roundtable, «Sex in Games: The Business End», roundtable, «
Accessibility Idol Design Challenge,» panel lecture, «IGDA International Case Blasts», panel lecture, «The Importance of Social Networking to Casual Games» (sponsored session), lecture
Many of these can be found as part of the
conference's Advocacy track, which covers everything from work force diversity and gender balance to
game accessibility and developers» quality of life.