As we previously reported, former SEGA United
Game Artists studio leader and legendary producer, Tetsuya Mizuguchi along with Enhance Games announced Rez Inifnity for the PS VR (PS4) during the PS fanboy event, PS Experience.
Not exact matches
Naru Omori is a veteran video
game artist who has spent pretty much his entire career at Capcom, both in the company's Japanese and North American
studios.
While large
studios create
games like Halo and Call of Duty to entertain the masses, these particular
artists make their
game for themselves with the intention of making it available for the world to play.
As one of the most imaginative video
game developers in the business, it's a pleasure today to highlight the work of one of the
artists at Double Fine, the
studio behind
games like Brutal Legend, Psychonauts and Trenched.
The Epic Mickey video
game series has become known for bringing back long - forgotten or underused Disney characters and attractions that were a great inspiration to
artists at Disney, Pixar, and other animation
studios.
He later ended up as an
artist on Sabrina the Teenage Witch: A Twitch in Time by Asylum Entertainment, followed by his first job as a lead designer on a canceled prehistoric action - adventure
game at Lionhead
studios.
Prideful Sloth, a new
studio founded by a former Activision producer, Rocksteady Studios
artist, and a Rocksteady Studios senior programmer, has announced a new open - world adventure
game for PlayStati...
Nathan is someone who can recognize weak places in a
game content pipeline and work with programmers to rapidly improve designer and
artist iteration time for an entire
studio.
With a creepy - cute cartoon vibe that brings to mind the work of Jhonen Vasquez, Tim Burton and Henry Selick,
artist and composer Kyle Gabler left an unforgettable impression on World of Goo (a project of his original
game studio, 2D BOY) that's carried through to Tomorrow's following projects Little Inferno and Human Resource Machine.
The
game's soundtrack was composed by Dutch
artist Joni van der Leeuw, who now mainly works as a producer at the Dutch
games studio.
Konami Digital Entertainment: Technical
Artist «Tencent Boston is a premier
game development
studio led by industry veterans that are driving the creation of world class online
games for a global audience.
Thanks we have some amazing 3D
artists in our small
studio who've been slaving away to make this
game as pretty as possible.
Since 2004 he has worked as an
artist / designer with various small to mid-size
studios on a number of turn - based strategy, racing, and action - adventure
games.
Our
studio at Tampere is looking for a lead
artist for an exciting mobile
game project!
Moon Studios is an independent video
game development
studio, founded in 2010 by Thomas Mahler (former Cinematic
Artist at Blizzard Entertainment) and Gennadiy Korol (former Senior Graphics Engineer at Animation Lab).
Founded in 1997 by CEO Gabriel Dobrev, the award winning
studio is home to more than 50 passionate designers, programmers and
artists who have been brought together by a common passion: to thrill, engage and provoke
gamers worldwide.
The title comes to us from UK - based
studio Boneloaf, which was founded by three brothers James, Jon, and Michael Brown (awwwww) who joined up with
artist Jason Pugh to create experimental party
games.
Art in Heart is a new
studio founded by programmer,
game designer, and
artist Ditto (Planeter, Hets).
Spiel's state - of - the - art production
studio employs a multi-disciplinary, cross-skilled team comprising of
game designers, concept
artists, 2D and 3D graphic
artists, pixel
artists, modelers, programmers, project managers,
game testers, and creative writers.
[rev - share]
game developers wanted for starting indie
studio to work on a unique fire totem anywhere
artists
Reuben was in
game development for more than 15 years, first as an
artist, and then as technical art director for a medium - sized
studio, shipping
games on multiple platforms.
There are a lot of indie
studios like us and a plethora of skilled
game developers,
artists and musicians.
Darko later joined forces with Gilbert De Vera from the Philippines, the
studio's
artist who also shares
game designing duties.
Previously they worked together on the Total War series of
games, in roles including Project Director and Lead
Artist, and have credits on many other AAA titles from
studios including Crystal Dynamics, Pandemic, Frontier Developments, and Slightly Mad
Studios.
Logic
Artists, a
game studio based in Copenhagen, is an exemplary case of how a small group of students can get together to start something big.
The
studio is located in the heart of Amsterdam, where an international team of
game designers, programmers and
artists is dedicated to creating innovative and ambitious new
game experiences.
Marcus was moving full steam ahead on Reach, which would be our final Halo
game, and Jason had just come back to the
studio and had started to work on what'd become Destiny with Jaime and some engineers and
artists.
Making your own
studio or working as a solo
artist and creator on a
game is healthy.
I'm looking to be either a level designer or a VFX
artist for a
game studio.
The
studio was founded in 2015 by four developers (two programmers and two
artists) who met while working for a mobile
game developer.
William, the producer, lead
artist Angus, and lead engineer Paul are console
gamers who joined the
studio and shouldered this heavy responsibility.
The newly - revealed sandbox MMO is in development by the new
studio, which features developers and
artists who worked on previous
games such as Crysis and League of Legends.
Co-founded by Ben Berens, who worked on Kabam's God Father mobile
game, and Alex Chu, concept
artist for titles including Halo Reach, Destiny, Tomb Raider and Dead Space, the
studio plans to make AAA - quality
games for mobile devices by finding the balance between console - quality and mobile - appropriate gameplay.
Naru Omori is a veteran video
game artist who has spent pretty much his entire career at Capcom, both in the company's Japanese and North American
studios.
Touted as an all - in - one
studio for making retro video
game assets, this nifty little package helps budding
artists create character sprite sheets, tilesets, maps and even full levels using intuitive use of the Wii U GamePad.
gameSpace brings this power to people like you - the independent
game developer, the passionate modder, the small
studio artist - who are determined to create the world's next greatest
game.
Sean Cleaver asks UK
games studios and recruiters what they look for in an
artist, the skills they need to display when applying for roles and how creating a varied portfolio is key
Game designers bring their ideas to this industry, working with programmers and
artists in a
studio to see their vision come to life.
Next year, the
studio will celebrate 10 years of success at its offices in the heart of Amsterdam, where an international team of
game designers, programmers and
artists is dedicated to creating innovative and ambitious new
game experiences that resonate with all
gamers.
Mobile gaming
studio & publisher, Like a Boss Games has openings for a Senior
Game Designer and Senior 3D
Artist to join their office in Stockholm.
We have combined efforts to create a
game set in a breathtaking hand - drawn world designed by the
studio founder,
artist Eduard Arutyunyan.
Hornback left 3D Realms in 2000 and spent time working on various
games at Rogue Entertainment (American McGee's Alice) and Ritual Entertainment (SiN Episodes: Emergence) before joining up with indie
studio Soldak (Din's Curse) as an
artist and co-owner.
ROOKIE REWARD PACKAGE: The full, digital download version of the XBOX 360 MFL CONSOLE
GAME, a special IN - GAME FART ANIMATION, a digital GAME SOUNDTRACK, a digital CHARACTER ART BIBLE with drawings and descriptions of species types drawn by our game studio artists and comic legends like Dave Devries, and all previous reward ti
GAME, a special IN -
GAME FART ANIMATION, a digital GAME SOUNDTRACK, a digital CHARACTER ART BIBLE with drawings and descriptions of species types drawn by our game studio artists and comic legends like Dave Devries, and all previous reward ti
GAME FART ANIMATION, a digital
GAME SOUNDTRACK, a digital CHARACTER ART BIBLE with drawings and descriptions of species types drawn by our game studio artists and comic legends like Dave Devries, and all previous reward ti
GAME SOUNDTRACK, a digital CHARACTER ART BIBLE with drawings and descriptions of species types drawn by our
game studio artists and comic legends like Dave Devries, and all previous reward ti
game studio artists and comic legends like Dave Devries, and all previous reward tiers.
Prideful Sloth, a new
studio founded by a former Activision producer, Rocksteady Studios
artist, and a Rocksteady Studios senior programmer, has announced a new open - world adventure
game for PlayStation 4 and PC.
All of the above, plus series one of «Great Showdowns (of the 8 - bit era)», five 5 «x3» giclee prints created by Scott C, illustrator and
artist at Double Fine, the
studio behind
games like PSYCHONAUTS, BRUTAL LEGEND, COSTUME QUEST, TRENCHED & ONCE UPON A MONSTER.
Donators at $ 200 or more will get their choice of either set of these pictured 5 «x3» archival - quality giclee prints featuring the art of Scott C, illustrator and
artist at Double Fine, the
studio behind
games like PSYCHONAUTS, BRUTAL LEGEND, COSTUME QUEST, TRENCHED & ONCE UPON A MONSTER.
Environment
Artist / Worldbuilder «From our state of the art
game development
studio in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies.
Logic
Artists is an independent
game studio based in Copenhagen, Denmark.
He left the mainstream
game industry in 2001 to found his own
studio, Absurdus, where he played the roles of designer, 3D
artist, programmer and writer.
COMPANY AND THE PROJECT We are an indie
game studio consisted of professional and skilled
artists who are dedicated indie enthusiasts.