Sentences with phrase «game devs make»

I'm left wondering what dream world you live in where game devs make the games they want to make rather than the games that management believes will sell?
Game devs make the choice to listen or not listen to our feedback, just as they make the choice to listen or not listen to any of their fan feedback.
Two game devs made up a classic JRPG to help promote their new title, a twine game about fandom, nostalgia and Usenet boards.

Not exact matches

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ACC Accounting & Auditing, AFR Africa, AGE Economics of Ageing, AGR Agricultural Economics, ARA Arab World, BAN Banking, BEC Business Economics, CBA Central Banking, CBE Cognitive & Behavioural Economics, CDM Collective Decision - Making, CFN Corporate Finance, CIS Confederation of Independent States, CMP Computational Economics, CNA China, COM Industrial Competition, CSE Economics of Strategic Management, CTA Contract Theory & Applications, CUL Cultural Economics, CWA Central & Western Asia, DCM Discrete Choice Models, DEM Demographic Economics, DEV Development, DGE Dynamic General Equilibrium, ECM Econometrics, EDU Education, EEC European Economics, EFF Efficiency & Productivity, ENE Energy Economics, ENT Entrepreneurship, ENV Environmental Economics, ETS Econometric Time Series, EUR Microeconomic European Issues, EVO Evolutionary Economics, EXP Experimental Economics, FDG Financial Development & Growth, FIN Finance, FMK Financial Markets, FOR Forecasting, GEO Economic Geography, GRO Economic Growth, GTH Game Theory, HAP Economics of Happiness, HEA Health Economics, HIS Business, Economic & Financial History, HME Heterodox Microeconomics, HPE History & Philosophy of Economics, HRM Human Capital & Human Resource Management, IAS Insurance Economics, ICT Information & Communication Technologies, IFN International Finance, IND Industrial Organization, INO Innovation, INT International Trade, IPR Intellectual Property Rights, IUE Informal & Underground Economics, KNM Knowledge Management & Knowledge Economy, LAB Labour Economics, LAM Central & South America, LAW Law & Economics, LMA Labor Markets - Supply, Demand & Wages, LTV Unemployment, Inequality & Poverty, MAC Macroeconomics, MFD Microfinance, MIC Microeconomics, MIG Economics of Human Migration, MKT Marketing, MON Monetary Economics, MST Market Microstructure, NET Network Economics, NEU Neuroeconomics, OPM Open Macroeconomics, PBE Public Economics, PKE Post Keynesian Economics, POL Positive Political Economics, PPM Project, Program & Portfolio Management, PUB Public Finance, REG Regulation, RES Resource Economics, RMG Risk Management, SBM Small Business Management, SEA South East Asia, SOC Social Norms & Social Capital, SOG Sociology of Economics, SPO Sports & Economics, TID Technology & Industrial Dynamics, TRA Transition Economics, TRE Transport Economics, TUR Tourism Economics, UPT Utility Models & Prospect Theory, URE Urban & Real Estate Economics.
This game is ignored because its made by an indi dev and not ea, also the name.
I wish the dev team all the best and hope these issues can be patched or balanced soon as they've made a simple yet great game.
If you don't know, OrionSoft (a one - man indie dev studio) has been making games for retro consoles for quite a few years now, including Mega Drive / Genesis, Dreamcast, Game Boy, Jaguar and PS1.
Unsurprisingly excellent.Great level design, visuals, sound and powers.Enemies are tougher with decent A.I.There are a lot of nooks and crannies to explore, expanding the game if you wish.If anything could have been better, it would have been a mission that only Corvo could play, and that only Emily could play inserted around mission 5 or 6 to make the game just a bit more of a compelling replay experience besides a low / high chaos run.Changing the voice of the Outsider was very jarring and a mistake.Overall it's a great addition to the franchise, albeit with several huge errors on the part of the devs.
Also another terrible feature about the game is the shooting mechanics it never seems to actually go where you want to and trying to aim with the controller is nearly impossible (now you know why we have VATS the devs couldn't make a shooter engine).
Obviously people are buying the Wii U why else would we get the best Lego Game to date and we are getting splinter cell the Wii U can't get any of the «next gen games» because the devs won't want to make them for the Wii U and not for the xbox and the PS4 later they want to wait and do it all at the same time that is the only problem that the Wii U has right now
Following the release of Child of Eden, Rez dev Tetsuya Mizuguchi slowed down and stopped making games.
and most AAA devs these days make crappy games.
@auralord17: it costs money to license the goku character and its most likely under exclusive with the devs that made the dragon ballz game and lastly nintendo just rehashes their old characters so unlikely you'll get goku.
Tags: dance, dreamcast, game, music, nelio, orgarhythm, ps vita, rhythm, shenmue, space channel 5, tak hirai Posted in News Comments Off on Space Channel 5 / Shenmue Dev Making Vita Rhythm game, music, nelio, orgarhythm, ps vita, rhythm, shenmue, space channel 5, tak hirai Posted in News Comments Off on Space Channel 5 / Shenmue Dev Making Vita Rhythm GameGame
It wouldn't suprise me if devs are rushing their games a bit in order to get them on shop shelves before the giants like Battlefield3, MW3, Uncharted3 and Batman make an appearence.
As someone who strongly believes that accessibility only makes games better, my hat is off to the devs.
Arkham Knights presentation is also noteworthy; its a good looking game in most respects and bar a few minor niggles (pop - in / pop - up / occasional bland textures) it now seems that devs are getting to grips with the hardware and making games that look next - gen.
FAST RMX is the best example in this case since Shin - en is also made up of only a handful of devs, yet they were able to deliver a game with solid gameplay and visuals that are some of the best on Switch.
the wii U can also play all i phone games which means getting the casuals all they got to do is get ports / the game made on the wii U 3 devs are already thinking about putting there games on wii U those 3 games are guns of icarus, battle world kronos and runescape.
If the devs at Nintendo can make a game to look like Donkey Kong Tropical Freeze and Mario Kart 8 on a system with the amount of ram it has, I'm sure they can find a way to run Hulu / Netflix while I play a game.
Devs make demos to sell games, and they make betas to get feedback to improve their games prior to release, but this is no longer the entire truth.
This takes a lot of the frustration out of the often wonky jumping segments, however, I can't help but think the devs were forced to put this instant restart mechanic into the game to make up for the substandard platforming.
It also doesn't make sense that the devs would not have enough time to complete a single - player campaign, but somehow have enough time to completely alter the scope of the game and include enhanced co-op modes.
, Platinum games would really suit Nintendo, they make great games with fun unique experiences, it's rare anybody cares for that anymore, most devs put all their thought into online multiplayer, I'm glad Nintendo and Platinum games don't prioritize that.
Ironically enough as haters and trolls say «Nintendo consoles are not for 3rd bleh party games bleh bleh bleh» «Third party games don't sell on Nintendo systems» «no wonder devs don't make games on Nintendo systems because they don't sell» «Nintendodrones only buy Nintendo games», «R.I.P. PEEU», «NINTENDO IS DOOMED» and more of that nonsense, yet a third party game becomes available and it more then doubles the system sales.
Thank you for sharing this, i will be sure to document your dream so that the diffrent departments of Nintendo can see it, This does not mean that the game will be made, but that there is a possbility that devs will read it, if they need insparation.
Unity at least makes indie games a lot easier to develop, luckily: indie devs set fheir prices accordingly which means I can afford all that seem interesting to me.
Those devs won't make a fun game without super down to earth realism and that's a bit sad.
In other words there are more than twice as many eBooks than games... I saw one eBook dev split up a book into three parts just to make it three apps...
Authors and biz dev folk: Tweak your creative minds to consider what can make ebook publishing genuinely game - changing.
As The Silent Chief reports, this means that all the content is finished and pieced together, with remaining dev time devoted to making the mechanics work seamlessly and ridding the game of any bugs.
I think these devs are more so picking games that acted as huge influences on them getting into game development, or games that influenced their own design philosophies (hell you could even argue that with Kojima and Pokemon, Peace Walker and MGSV both had you «capturing» enemy soldiers to make them a part of your «team»).
This policy protects consumers from being burned by bad games and it makes Devs think twice about releasing a buggy / broken game on launch day.
games are created, crafted, designed, coded, scripted and entirely build on pc and then PORTED to console even console exculsives are made on a gaming rig, then shrunk down to work on consoles, thats why devs always have those nice screenshots to show you months before release and then the game comes out on console and looks nothing like the up - rezzed, highly anti aliasied screens of the pc shots they showed that is why, when there is a pc version, it is always far superior sleeping dogs and hitman absolution are perfect examples, the pc versions look two generations beyond the console versions
Seems like a lot of devs take the easy way out and make the game on the 360 or PC first and then just do a quick port of it to PS3 and it comes out like junk.
Good devs make games better.
While Natal will have no trouble attracting producers of the Wii's «shovelware» to make 360 games, the real test will be if the new technology can reel in devs like Valve, Bethesda, Bungie, and others that would not make games for Wii.
Cause Now all Dev are learning how to make Really good games for the ps3, and they wan na change their games Exclusive to the ps3 cause its getting easier and the games will look even Better.
We are seeing Devs who never or made a game for a Nintendo platform or haven't in decades now doing so, which no matter how you slice it, IS more support than many anticipated.
Its the main reason why Freedom Planet is praised because not only did the game made money for the devs behind the game but because till Sonic Mania showed up, Sega wasn't willing to make a 2 - D sonic game like freedom planet.
The technology will makes it much easier to set the foundation for a new game so devs can spend more time working creatively to make an original game and less time on the basics.
While Sony have clearly made big strides this gen to embrace indies — something that has now led to low PS Vita dev kit prices and PlayStation Mobile — some of the most influential indie games remain on other platforms.
Yea I agree, I don't really know about those specific indie devs, but I know that Steam is full of shitty indie games that are made only for quick bucks.
I don't really understand what the issue is, the dev are using a specialized method of native - ly building two separate images and combining them together... that makes 1080p native... if it took one image then used blurring and scaling techniques to increase it to 1080p... thats up - scaling and artificial... its seems anyone could be using this technique... xboxs OR other ps4 games
«For the single player, it is true that the dev period was short but many factors made it possible,» said mission director Gaelec Simard, adding that included in those «factors» were the engine that powered the second game in the franchise and the team itself which has virtually been the same since the original game.
thats another thing, like a post above, i do nt care what tricks they use to make a game look photrealistic or look amazing, thats not tricks ot me, thats better devving, better devs learn the system and learn new techniques, so those tricks are actually new technioques that make the image appear better, ill take that over a dev that cant make better graphics anyday, as long as the gameplay is good.
in other words, the devs have to make amazing games to win my money.
If devs want higher sales then they should make better games.
its nice to see devs making games run at 1080p but there is more they can do with the ps4 over the x1 as it is not just resolution that the ps4 is better than the x1 at it can do much more onscreen effects ect with no slow down i would like to see devs taking advantage of this and not just giving us a higher res version of the same game.
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