One of those films that's patently been designed around its late - in - the -
game plot twist to the exclusion of anything else, it begins with a man who's recently had a mental breakdown moving with his family to a spooky house in the middle of nowhere, and only gets stupider from then out.
Not exact matches
They weren't as dramatic as the
plot twists other teams have to deal with, but they were just enough to flip IU from winning close
games to losing them.
Plot twists: After such a back - and - forth
game, both teams looked all but dead.
For a
game to be the best of a year in this sport, you need quite a few ingredients: consequence, steady excitement,
plot twists, maybe an amazing bounce or two.
This was a well - played
game with
plot twists, ballsy play - calls, only one turnover, only six penalties, and stars making star plays.
The only reason the title
game isn't No. 1 is because a week before, in Pasadena, Georgia played in another Playoff
game of
plot twists.
There are no real thrills here and no real stakes; the outcomes and
twists are telegraphed a mile out and it's really a waiting
game as the
plot creakily turns its gears.
the
plot sometimes feels ridiculous because of all the
twists and turns it takes throughout the entire
game, but is still enjoyable and quite necessary to set the
plot for future titles.
The
plot is a bit too standard to a mario
game, lacking any major
twist to the
plot that the previous entries in the series had.
While the
game shares its
twisting plot with the original PlayStation
game, Silent Hill: Shattered Memories takes a different path in many, many ways.
All of these fake endings are clever, with the best
twist coming on the final one — but between the multiple fake endings and the gloriously clever opening sequences, there are just too many instances of idiot
plotting to make
Game Night worth spending your eight - to - ten dollars, plus treats, babysitters, parking or whatever.
With
plot twists along the way that keep the story fresh there is no lack of entertainment within the
game.
There is a sweet spot in the media we enjoy - whether it's destroying big bad bosses in our favorite
game or an unbelievable
plot twist in a movie that blew our minds - where it just «clicks.»
Seeings as pretty much the entire continuing
plot hinges on a (really obvious)
twist revealed in that movie's final minutes, we'll just mention that it had Sean Bean in it and for a nice change he didn't betray anyone and / or die — meaning the
Game of Thrones star can return for a larger role in the sequel.
The result is a movie that provides oodles of eye - candy fighting and mild gore, but outside of some
plot twists mostly derived from the
game it is based on, offers little of interest from a story or character standpoint.
Every significant
plot turn and character decision takes place on a screen within a screen, delivered as spin or as subterfuge — Katniss's «If we burn, you burn with us» speech, a
game - changing
twist from Peeta, a face - off between Snow and Katniss, some dark exposition for Sam Claflin's Finnick, even a third act rescue mission.
The overall story behind the
game takes a very similar
plot structure to the previous
game, which basically means there are more
twists and turns than the crooked street in San Francisco.
In a major
plot twist, the «
Game On» episode of Showtime's «Homeland» reveals that case officer Carrie Mathison (Claire Danes) is working undercover to expose the key terrorist behind the CIA headquarters bombing.
With just a couple of days left till Metal Gear Solid V's launch, fan theories about the
game's
plot and potential
twists are already out of control.
The
game's heavy focus on the design of the world and its mechanics creates more of a virtual and engaging experience than what is generally possible from
games with elaborate
plot twists and lengthy cutscenes.
But two
games in, it's just gotten irksome, especially as this
game halfheartedly makes some overtures toward the origin of this whole zombie mess before taking a hard left turn into a completely ridiculous, unearned
plot twist, and then just... ending.
Jumanji: Welcome To The Jungle (yes, there are fun and
games) follows roughly the same
plot as the original, but with a modern
twist.
While there are a few
twists and turns, and a handful of aggressively lengthy cutscenes,
plot is decidedly not the focus of Xenoblade Chronicles X. Rather than forcing you through a set of linear
plot beats, the
game lets you decide when to take on any given story progression mission for the chapter you're on.
While it followed the overall story arc of the original Super Entertainment System
game, creator Ishinomori also added new
plot twists and characters that made this a stand - alone favorite among multiple generations of fans.
To bring you up to speed on the latest
twists and turns (on the battle of the investment styles — you will find no
Game of Thrones
plot - spoilers here), following what has become known as its «lost decade», value enjoyed a marked shift in its favour in 2016.
Originally released in 1997, the classic role - playing
game focused on a band of misfits led by a stereotypical young hero named Cloud and made its mark by providing compelling gameplay and heart - wrenching
plot twists during an era when videogame stories were largely ignored.
Gamers can expect lots of explosions and
plot twists as if they were watching a typical Summer blockbuster movie.
I'm ruling out Azrael not from a lack of evidence but because from a narrative perspective I believe him to be a poor choice since he was featured so little in the
game, and it's entirely possible for players to never even bother completing his missions, making it an even poorer
plot twist.
And then suddenly in the second half the
game's narrative kicks things into top - gear and
plot points and
twists start to get thrown at you in fast succession, though mostly they just add more layers to the existing tale and don't answer any questions you might have, which is almost as frustrating at times as the sluggish pace of the first half.
As for the ending the
game takes every single
plot thread from throughout your adventure, bundles the, up with some more
twists and then literally throws everything at your face in a single video which explains absolutely everything in just a few minutes, packing in practically every bit of story that felt like it was missing from the first part of the
game into one information overload.
It can also be a
game about unforgettable, rewarding combats and well - thought tactics, but that's for the player to decide - there's always a possibility to tone down the difficulty level or even skip a battle if someone can't wait to see what other
plot -
twists lay before him.
Wage battle against a
twisted magician's
plot to rule humanity in DRAGON QUEST ® VIII: Journey of the Cursed King, a genre - defining role - playing
game for the Nintendo 3DS ™ system.
- Full touchscreen support on Nintendo Switch - An incredible cast, including Adam Brown (The Hobbit), Sarah Greene (Penny Dreadful) and Grahame Fox (
Game Of Thrones)- Totally live action - No CGI, no motion capture, shot on location in a genuine decommissioned nuclear bunker - A complex,
twisting plot written by award - winning screenwriters behind Broken Sword, The Witcher and SOMA - Hidden secrets, documents and recordings to explore the mystery further - Neo-retro soundtrack by composer Dom Shovelton
The
game by The Vanir Project mixes a graphic style reminiscent of the golden age of arcade
games, a storyline suitable to all public, with
plot twists only adults will understand, and platforms, exploration and «Metroidvania» mechanics.
In fact, in a neat
twist of fate, the
game's
plot which delves into the growth of the Internet and censorship, is actually more relevant today than it was when the
game was first released.
It's fairly standard fare, with typical
plot twists and surprise moments most may have seen or can predict based on a number of other shows or video
games that have tried the same.
The
game world has opened up, and there have been some incredibly intriguing
plot twists.
This
game has so many
plot twists and character relationships that you would need to be a genius to understand it all.
For the record, I spent approximately 15 hours of this
game swimming in ridiculous
plot twists, evil villains
twisting their metaphorical mustaches and ridiculous one - liners explaining how Shulk and his friends will overcome all obstacles using friendship and love and other ridiculous notions.
This
game's
plot is filled with lots of
twist, darkness, and comical charm, especially when Majima is involved.
While others may be put off by the convoluted
plot twists and the deluge of background information, I absolutely thrive on it — each time I play the
games, I understand something new, or see things from a different perspective.
Previously, certain dialogue options and
plot twists were only available if you had a well - developed moral position early in the
game, which gave incentives to try New Game P
game, which gave incentives to try New
Game P
Game Plus.
And just when you might get sick of fighting the creatures, the
game pulls out that familiar Alien
plot twist of the military exploiting the xenomorphs, leading you to fight off brigades of corrupt soldiers and their power - loaders.
Regarding the actual
plot, and without revealing too many specifics, the
game has good pacing, and more than one interesting reveal and
twist, as I had come to expect from the
Regarding the actual
plot, and without revealing too many specifics, the
game has good pacing, and more than one interesting reveal and
twist, as I had come to expect from the Persona series.
Enriching the experience are gorgeous art and graphics (despite this being a PS1
game, I think the visuals have aged quite well), Hitoshi Sakimoto's magnum opus soundtrack, and, in true Yasumi Matsuno fashion, a
twisting, mysterious
plot where pretty much no one is who they appear to be.
Awesome
game, builds up on the previous
games and has very nice
plot twists.
After you learn that the story pretty much dissapears for most of the
game and the only
plot twist comes at the end, and it's fairly predictable.
The presentation is gorgeous, the soundtrack phenomenal, and the overall atmosphere of the
game — including noir - tinged narration and at least one genuinely clever
plot -
twist — is fantastic.
@Spongicx, I actually thought of this exact idea as a
plot twist for the story of this
game.