Sentences with phrase «game was created many»

Birmingham About Blog Let's Play the Game was created to provide a better standard of technical Football coaching to young people and primary schools across the West Midlands.
A new disclaimer on the Windows Phone Store notes the universal nature of the app, stating the game was created «for Windows Phones and Windows PCs.»
The game was created alongside Halo: The Master Chief Collection and, just like Spartan Assault, was developed by 343 Industries and Vanguard Games, creators of Greed Corp and Gatling Gears.
While the game was created to bring difficulty to the player, keeping at least character levels, stats, weapons or money after dying would help the playthrough... or at least the creation of a modern - day Game Genie.
This game was created for fans of free online shooters, class - based online shooters, FPS, wargames and all fans of network battles with multiplayer mode.
This solid coffee - break game was created in less than two days for the twelfth Ludum Dare competition.»
The game was created to give a more intimate view of how combat looks like, but instead it has become a popular multiplayer.
The game was created by indie team Giant Sparrow who have already won the BAFTA awards for Game Innovation and Debut Game in 2013 for their debut title, The Unfinished Swan.
The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise.
The game was created by the reactivated GSC Game World studio, known for such titles as S.T.A.L.K.E.R. or American Conquest.
The game was created by a group of students at the Anglia Ruskin University during a 24 - hour gamejam.
The game was created by Czech developer Illusion Softworks, mainly known for the highly acclaimed tactical shooter Hidden & Dangerous.
This game was created by people who love the genre of Tower Defense!
Square found the game too dark so the game was created as we see it today.
Because the game was created for consoles in mind the controls are dependent on the number of buttons controllers have even though keyboards do not have this limitation.
This game was created basing on old ideals, according to which a game had ato present some level of challenge, not (like nowadays) only to serve as an interactive movie, where the player is only a witness, not a part of the game.
Read Swery 65's developer notebook and gain access to behind the scenes notes, storyboards and secrets that let users learn how the game was created
The game was created with Unreal Engine 4 with a team of two, and a few asset packs from the Unreal Marketplace.
The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise.
The first Mario Game was created many years ago and players could play it on the old Nintendo consoles.
Developed by Jupiter, the card battle oriented hack and slash game was created to bridge the gap between the first two Kingdom Hearts games.
A true tribute to Purple Cow Studio which has a diverse and great community behind it and I personally wanted to know a bit more, so I sat down with Luiz Gustavo from Heavy Sheep Games to get some insight on the «Why» and «How» this game was created.
The game was created by Miyamoto and was developed in concert with DeNA.
Heck, some schools back when the trading card game was created banned them because they caused a distraction among students.
Just a few feet from where we're sitting is a full filming studio fitted with motion - capture cameras, suits, a performance stage and an editing suite, where the game was created.
The game was created by Niantic, the maker of a similar AR mobile game called Ingress, in collaboration with Nintendo and The Pokémon Company.
Developed in secret, the game was created under the code name «Parkside.»
This game was created and designed by Joe Vargas, AngryJoe on Youtube, and he partnered with Jasco Games to bring it to life.
As this game was created by Milkstone Studios, I expected a polished product and I was right.
The game was created as the effect of the cooperation between two companies that specialize in development of the so - called Hidden Object Puzzle Adventure games: a publisher known as Artifex Mundi, and Sunward Games — a Hungarian developer popular mainly for the The Secret Order series.
This game was created with a love of the genre that really shines through.
The graphics are amazingly realistic considering the game was created using the Unity game engine.
The game was created and developed by Strength in Numbers Studios Inc., a fairly new gaming company in the world of survival horror.
The original game was created by Shigesato Itoi and released on Super NES in 1995.
The game was created by the acclaimed developers of the Guilty Gear series, Arc System Works.
The original Hot Pursuit is still one of the most respected and talked about entries in the series, so when EA announced that Criterion, creators of the Burnout series, were handling the developing duties for the new version of Need For Speed: Hot Pursuit, an instant buzz and hype for the game was created.
[57] The game was created by Team Silent, a group of staff members within the Konami Computer Entertainment Tokyo studio.
You may be thinking, «But Ben, this game was created with cooperative play in mind.
The game was created with Pewdiepie's company Revelmode, and originally released last year.
Sleeping Dogs @ 80 % off / 4.99 — This game was created by Square Enix just over a year ago.
The Nintendo DS version of the game was created by developer Other Ocean, is rated E10 + (Everyone 10 and older — content that may be suitable for ages 10 and older) by the ESRB, and follows the exact same storyline in an entirely different platforming adventure.
The game was created by independent developer Dan Marshall before Steamworld Dig was released and was then ported to consoles by Curve Digital.
It isn't clear why this real - time game was created at all, when the world would be far happier with another BLiTZ system title.
The game was created specifically as a pick - up - and - play experience that can be instantly enjoyed by players of all skill levelsNew Super Mario Bros. 2 is a traditional side - scrolling adventure game featuring Mario, Luigi and loads of other favorite characters from the popular Mario series.
The game was created specifically as a pick - up - and - play experience that can be instantly enjoyed by players of all skill levels on the Nintendo 3DS system... Expand
Unreal Engine 3 was (and is) so widely used that many fans can recognise when a game was created with it from a couple of screenshots or 5 seconds of footage.
To hear people speak about Puzzle Quest: Challenge of the Warlords one would think the game was created by a tiny god of puzzles and delivered to us by messengers from on high.
Although, the Game was created with Game Maker I think so it would most likely be a big problem to port this Game to a current Nintendo System.
«We are also expanding their experience with the game by including a top - notch graphic novel worthy of the Fallout name and a DVD that gives them a behind - the - scenes look at how the game was created
This game was created and is owned by American Public Media and appears here with their permission.
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