This 2002
GameCube classic takes a 2D platformer starring a mysterious power - armored bounty hunter and puts you inside her iconic helmet.
Not exact matches
With the release of The Legend of Zelda: Wind Waker HD, Nintendo has teased us with revisiting
classic GameCube titles on the Wii U. With it's new coat of paint and remastered soundtrack, Wind Waker HD also makes us want Nintendo to focus efforts on bringing some of those
classics to the Wii U in a fresh light, especially considering the port of Wind Waker HD only
took six months once Nintendo dedicated time and resources to it.
The graphics may
take getting used to if you missed the whole Mode - 7 era, but the gameplay is very fast and challenging, with smooth controls that work well on both
Classic and
GameCube controllers.
In a rare instance of Nintendo developing a game that would be published by another company, Miyamoto would create a version of the arcade
classic which
took advantage of the connectivity between the Game Boy Advance and the
GameCube, with three players controlling ghosts with a limited view on the television screen as the Game Boy Advance player controls Pac - Man with a full view of the maze (not unlike «Mario Chase» in the recent Nintendo Land).