Sentences with phrase «gamecube days»

And that means Metroid is going to get the attention it deserves, like it did back in the GameCube days.
Interspersed with these are magnificent space combat levels, which are as exciting as the excellent Rogue Squadron series from the Gamecube days — except with modern production values.
With the gap of almost ten years, today's gaming landscape is a tad different: Samus was up against the Master Chief during the GameCube days.
Capcom have a habit of pulling on your nostalgia heart strings, earlier in the year an HD re-release of Resident Evil took us back to Nintendo's Gamecube days and now an enhanced collection of Mega Man games takes us back to Nintendo's very first home console, the NES.
I remember interviews back in the GameCube days where he expressed how he wished games weren't restricted to the television.
I've been a Nintendo console owner since the Gamecube days (too young to own anything before that), and the Wii U was the first console in that time that I had no real urge to buy.
Many use the argument that Nintendo have declined down to where they were during the Gamecube days but it's important to remember that back then the Video Games Market was only worth $ 20 billion and Consoles were the biggest part.
I would like to see Metroid Prime, Cubivore, Paper Mario The Thousand Year Door, The Legend of Zelda Wind Waker, Super Smash Bros Melee, F - Zero GX, Wave Race Blue Storm and any other GameCube title I might have missed back in the good ol' GameCube days.
Upon starting Yonder, I discovered it bore a striking resemblance to the underrated Legend of Zelda title The Wind Waker from the Gamecube days.

Not exact matches

WWE Day of Reckoning 2 for the Gamecube is the best.
Metroid Prime is the kind of game that would make people now a days go «Wait, that was on a GameCube?!».
Monolith Soft, well - known for the Baten Kaitos titles for GameCube and both Disaster: Day of Crisis and Xenoblade Chronicles on Wii, have updated their job vacancy listing today in seeking to expand their development team for a Wii U project.
The first console I ever bought was the Nintendo 64, I played the heck out of that system and it spurred me on to buy the Gamecube on launch day.
Nevertheless, another Metroid game from Retro Studios, who developed the Metroid Prime trilogy on Gamecube and Wii, could end up seeing the light of day after all, according to Shigeru Miyamoto:
Back in the early days of the GameCube I didn't have access to the Internet and often found myself purchasing games blindly off the shelf taking a gamble without any knowledge of what I was about to play.
They were making 2 original IPs for Gamecube back in the day.
Wind Waker HD on my tv looked absolutely out of this world compared to the gamecube version, it was good for fans and the generation who never played it, my tv boasts very high contrast though lol good ol plasma technology, I think some HD re releases enhance the game, some don't in my experience, WWHD definitely enhanced the experience, really hope Capcom one day port Okami HD over to the Wii U, y ’ know.....
Gamecube games are way too freaking hard too find these days.
Gamecube was the easiest console to port to in it's day and one person at Ubisoft ported PoP trilogy to it.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Since the game also requires all the players to be in the same room for multi-player mode, which is rare for a game these days, Towerfall is a fantastic party pleaser that brings back the glory days of the N64 or Gamecube.
As I said in an earlier post, there were three GameCube games that got me through the worst, hardest days of my freshman year in college.
Fans of the Gamecube era likely remember the days of Donkey Konga that preceded the era of Rock Band.
Now a Twitch user name Coldeggman has managed to complete the original game in an Animal Crossing Speed run on GameCube within less than 1 day.
Back in the day, when I was running a solo - GameCube, a friend brought his over along with his Game Boy Player.
a couple of days ago I was at Wal - Mart and this girl (about 25ish) was playing WW on GameCube.
The next big update coming to GTA Online is called Smuggler's Run, a title that is a nod to one of Rockstar's earlier titles released back in the day on the PS2 and Gamecube.
Nintendo had the option to release a complete, single game, like they had been doing all through the NES, Super NES, N64, GameCube, and Wii days.
If the Gamecube era was the glory days, people wouldn't say that the Wii U is struggling in terms of sales.
I remember playing the first Burnout title on the day the Nintendo GameCube launched back in May 2002, it was absolutely mind blowing.
It feels like just the other day I put a mini-disc into my purple Gamecube and enjoyed the epic adventure of Wind Waker.
I can't believe it has already been 10 years since Luigi's Mansion was launched on the first day with the Gamecube.
Realizing there was a significant audience interested in the series» older - style horror experiences — a premise confirmed when the remastered version of the GameCube edition of Resident Evil released last month became the biggest selling day - one digital title yet released on the PlayStation Network — Capcom has delivered unto us a sequel to Revelations that stays true to its predecessor in concept if not necessarily story.
The upcoming platformer goes back to a 3D open world format, not seen in the series since the heady days of the Nintendo GameCube.
The whole show concludes with another fireworks display from Nintendoland again as a joke, but then has an encore announcement and trailer for the Wii U's brand new Gamecube Virtual Console store front, available that very day, with launch games such as Luigi's Mansion, Super Mario Sunshine, Metroid Prime, Waverace: Blue Storm, Super Smash Bros..
At this point I knew Zelda as a series, and one day when we got bored of playing the GameCube the three of us rushed to my room to try our hands at the SNES.
These days I spends most of my game time on PC, but still enjoy everything from Gamecube to PS3.
While the game is over if food reserves run dry, any previously played day can be reattempted from the beginning, meaning it is impossible for the game to truly be «lost» and unfinishable, a complaint often levied at the original Pikmin on the Gamecube and it's strict time limit.
That's a question that SpaceKappa of Retroware TV sought to answer, comparing the titles that launched alongside the Nintendo Entertainment System, Super NES, Nintendo 64, GameCube, Wii, and Wii U. No «launch window» stuff here, either; if it didn't come out day and date with the platform, it doesn't count.
The day finally came for me to pick up my copy for the Nintendo GameCube (GCN) and, later that Christmas, for the Nintendo Wii.
The pain of remembering the early days of thinking the GameCube was the best thing ever.
So really, the only day one purchase I ever made was Gamecube.
This NEVER happened even in the darkest days of the Gamecube, yet it is happening now with the Wii which is Nintendo's best selling console of all time.
The GameCube was a very powerful machine for its day.
The gaming press has seemed to want Gamecube to fail since day 1.
Anyway, with Luigi's Mansion: Dark Moon mere days away from release, now seems like a good time to share an amusing little story (well, I find it amusing) of how I came to own the original Luigi's Mansion for the GameCube, a title which is one of my favorites.
Super Smash Bros. for the Wii - U kicked off on the same day as the Amiibos, and with it, a Gamecube controller adapter.
I hope one day i can find time to go back to this, one of the games I missed out on from the gamecube era
The title sold well enough on the Nintendo GameCube to prompt the release of a Plus version for other platforms, but one highly demanded title of days - gone - by eluded both iterations: Sonic the Hedgehog CD.
The unfinished sequel Donkey Kong Racing for the Nintendo GameCube fell apart once Microsoft purchased Rare, the Game Boy Advance sequel Diddy Kong Pilot was rebranded with Banjo - Kazooie characters to become Banjo Pilot, and Nintendo is satisfied with relying on the Mario Kart brand for its racing needs these days (even F - Zero has been put out to pasture).
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