Sentences with phrase «gameplay and story did»

Gameplay and story didn't change, but some longtime fans were a bit unhappy about a graphical makeover.
I do nt care if your game has romantic sunrises or erotic sunsets, if your gameplay and story do nt capture me, i'm not buying it.

Not exact matches

Since when are games with enormous worlds, hundreds of hours of gameplay, heart - wrenching stories, and unbelievably addictive crafting systems, considered non-essential to the fact the game doesn't have 10K textures while running at 750 frames - per - second?
Bioshock 2 did everything I didn't get with the original, better gameplay, better story and overall a better game, I liked almost every aspect about this game over it's older sibling.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
I say this is good if you are a die hard fan of Tron, but if you want fast gameplay and a good story, there are other games that can do better than Tron Evolution.
There is certainly more of a focus on the challenge and an engrossing story, which a lot of gamers don't appreciate as being fun, but the gameplay itself is relatively flawless for it's genre.
Even though the gameplay is still relatively the same, that doesn't mean you shouldn't miss out on the story, exciting action, and ultimately the overall fun experience from the entire game.
While Metroid Prime engages on no level other than gameplay, that gameplay is so perfectly tuned and refined, so continuously evolving and clever that you'll keep playing and playing, even when you're frustrated, even when you're honestly just a little bored with the back - tracking, and even though you don't care about the character or story.
this game is innovative brought several new techniques to his epoch Graphical beautiful style gameplay that does not get bored and different story and nothing cliché worth a lot to buy this game.
Although the levels could be a bit longer and in some of them a bit more challenging, this is a great game that proves that games don't need realistic graphics and crazy characters and stories with hours of gameplay to be good.
Yes, the hide - and - seek multiplayer gameplay is alluring and incredibly immersive thanks to the graphics and well - done audio presentation, but the amount of effort put into detailing the game's back story and the «briefing» for each level makes me feel a plot - driven singleplayer component would have been well justified.
The extraordinary work that was done in the different game departments such as story telling, audio, gameplay and graphics will keep me from sleeping at night and remembering it as a great experience.
The game looks «old»: standard gameplay, standard «love and war stories», and a graphical engine that doesn't shows any virtues.
The core gameplay didn't satisfy me, the stories were similar and silly, and online didn't work well.
It's a lot of fun to play in the open world and the gameplay mechanics are fantastic, but the story kidnaps you and railroads you into a very strange narrative which doesn't really fit all that well with the rest of the gameplay experience.
This game has an incredible beauty, each pixel and well used, the game despite seem boring and a lot of fun, the graphics are very good, the story does not lack, the gameplay is simple and magnificent, my score is 10.
My god... I don't have words to say but this game is terrible a mess in everthing... characters, story, soundtrack and gameplay pretty everthing
But some aspects of the gameplay do get clever, and the story does resonate.
There's little to no challenge present throughout the entire game, the story only makes sense if you already know the plot and there's a lack of things to do outside of the three main gameplay mechanics.
My god... I don't have words to say but this game is terrible a mess in everthing... characters, story, soundtrack and gameplay pretty everthing was poorly made...
The gameplay is perfect, it is easy to play and complete the main story, but hard to master (e.g. doing massively long combos) and get the 100 %.
The graphics are great, the level design is fantastic, the gameplay is fun and involving, the sound effects and voice acting are well done, and the story is even interesting.
The story isn't interesting enough to keep you involved, and the gameplay doesn't elevate past mashing attacks for combat.
As a whole Infinite Warfare is not perfect game, but that doesn't make it a bad game as all three gameplay elements (story, multiplayer, cooperative) combine to make a solid game that fans, and even non-fans, can enjoy and one that shouldn't be overlooked this year.
All things considered, I can kind of give High Strangeness a halfhearted recommendation; the soundtrack is outstanding and there are some clever story and gameplay concepts on display, just don't be surprised if the second half leaves you feeling low.
While the story was tighter and the effects of making changes in one universe to affect the other were interesting, the gameplay didn't grab me as much as I thought it would.
The story mode is awful (especially the voice acting) and the gameplay and game modes don't work out as good as they sound.
great co-op experience, graphics / visuals do nt mean everything to me, so im not going to underscore just based upon that particular issue (they are a little outdated though), gameplay overall runs smooth and fluid, story is so far engaging (I am not too far into the game so far).
Well the story is there in Breakdown, and the game does get more difficult as the game progresses, but the gameplay stays the same the whole time, which isn't a good thing.
Unfortunately the game becomes rather repetitive as you get to the crux of the story but every now and then, the gameplay does change to give you a break from the monotony of the title such as using wasps to glide through the environment while you dogfight against exterminators which is kind of cool.
The mission designs are uninteresting, the story is generic, and the gameplay doesn't manage to do anything worthy of much praise.
Graphics don't make a game, of course, and happily, Ghost of a Tale has enough story and RPG gameplay to keep you entertained throughout.
well i never said that we do nt need graphics or that we do nt need them, what i think is graphics are important i wont deny that but you cant base the entire game in graphics and have a bad story, a bad gameplay and say its the best just because it looks good, its true we've never had good graphics so forgive us if we are excited
What do you get when you have a story that's pretty by - the - book, lackluster gameplay, and a gimmick that's really just a smokescreen?
In the game's story and gameplay are high.Music and voice, artistic and technical graphics in the game was very good.With all the attributes, this game is one of the top titles stealth genre and do not miss it.This game is reminiscent of the beautiful game Thief
The main characters are kick ass... the story seems cool... the environments are well done... and the gameplay and feel of the game is just awesome.
I don't care about fancy graphics as long as gameplay and story suck.
The main campaign is generous in size and will offer even a skilled player around 15 to 20 hours of gameplay, and there's also a Skirmish option which offers a series of challenges - each rated by difficulty - to tackle when you're done with the main story.
I strongly believe that to keep fans happy all they need to do is provide a great story and leave the gameplay mechanics as they are.
The Good: Fantastic combat and gameplay, the slicing engine is fun, graphics are amazing, great soundtrackThe Bad: Extremely short, generic tone throughout, confusing story, enemies repeat often, nothing to do outside o...
The team at Ubisoft Montreal out - did themselves with new gameplay mechanics, improved visuals, refined multiplayer that included a co-operative campaign, and a great new story.
I love its story and its gameplay, and there is still alot to do after beating the story.
The «My Ordinary Process for Crafting Extra-Ordinary Stories» panel will take place on March 5th at 5:30 PM PST, and will explore the casts of the Danganronpa series, the story, and how it all came together with gameplay to form something that «can only be done with games.»
While the story doesn't have any twists or turns worth writing home about, the style it possesses is one - of - a-kind and gives the game solid character to flesh out the package around the core gameplay premise.
The developers have done a great job taking a great story and backing it up with fun and entertaining gameplay, not to mention gorgeous visuals to boot.
html Just because a trailer is entirely CGI doesn't mean it can't tip off clues to gameplay features and story arc.
Since I do have a limited knowledge on the Fire Emblem series that is the best way I can see the story working and having sense, but what about the actual gameplay?
On that note, the gameplay does feel a little dated, however the overall ambience, characterisation and story more than make up for these shortfalls.
All of the gameplay had been refined, the story was both larger and far more personal and intimate (any story that can purposefully make you want to actively prevent the death of a homicidal, mass murdering psychopath is doing something right with its narrative).
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