Not exact matches
Space out one of the voice actors, and Morningstar: Descent to Deadrock is
quite the atmospheric experience, with an interesting (albeit cut - short story), detailed visuals and pleasant
flow in its
gameplay.
There was a period of time where this over
flowing market of the same title became
quite stagnant, offering players little more than the exact same
gameplay with a new coat of paint.
The
flow of the
gameplay never felt impeded as I played, and I lost myself in the game
quite a few times, forgetting the fact that I was on the floor amid tens of thousands of other people.
The combat did start to feel
quite repetitive as I progressed through the game, but as the narrative progressed and my characters became more powerful, the
gameplay definitely opened up more, even if it the combat itself lacked substantial
flow.
It actually reminded me
quite a bit of what Superhot tried and failed to do with its story, presenting a similar tale of simulation got sour, but without the long - winded pretentiousness and interruptions to the
flow of
gameplay that made the latter such a disappointment in that regard.
The
flow, as well as the
gameplay mechanics, are simple and easy to get a grip on
quite quickly.