The
global adoption rates of VR
solutions remain relatively low and are even smaller in regards to
gaming use cases, the only segment of the industry Nintendo may consider to enter going forward, its executive revealed.
At 1080p, at least, the system hit the framerate cap in Counter-Strike:
Global Offensive at medium settings, and flew past all but the most serious mobile
gaming solutions, like the 2016 Razer Blade with a GTX 970M.