Snatch, a UK startup, is using the Pokemon
Go gaming concept to offer actual physical rewards to players.
Not exact matches
Hollywood is currently chasing all these joystick properties — a great many of which suck, or certainly suck as movie
concepts, let's be honest here — because they think, often erroneously, that their prized, youthful demographic always necessarily wants the same things out of their movie -
going experiences as they do their
gaming experiences.
Don't forget that gameplay is
going to be a little different when migrating to a touch - screen, but it's a really cool
concept that means you don't need to choose between traditional and mobile
gaming.
The commercial
concept also mentions a «blazing graphics card for on the
go gaming» which could indicate some Nvidia Tegra integration, but could also just be marketing speak for «Look, it plays games!».
these guys very much omitted information that very much could have determined people's purchases and they've damaged the reputation they are
going to have to do a lot to make up for this as even if they apologize tomorrow let's be honest the majority of the
Gaming Community will not remember that in comparison to no man Skies launch, for god sakes people were still asking what no man sky was even with the team being extremely transparent about the concept of the game so I do not believe the gaming community has a memory that good that they're seriously going to always remember them apologizing It's going to be a needle in a haystack of disappoin
Gaming Community will not remember that in comparison to no man Skies launch, for god sakes people were still asking what no man sky was even with the team being extremely transparent about the
concept of the game so I do not believe the
gaming community has a memory that good that they're seriously going to always remember them apologizing It's going to be a needle in a haystack of disappoin
gaming community has a memory that good that they're seriously
going to always remember them apologizing It's
going to be a needle in a haystack of disappointment.
The
concept of console
gaming on the
go is awesome, yet developing the AAA titles are expensive.
On the other hand we might see MMO
concepts proliferate to the point where we MMO fans can find something familiar no matter where we
go in the
gaming world.
the 60 $ is a joke, and the IGC needs to be better, every month, especially when they up the price to an absurd 60 $ / year and the PSN gets taken down by hackers every 2 months or so, the pricing is a joke, the security is a joke, the games are a joke, the
concept of paying for online
gaming is a joke... unless we are
going to see an increase in quality after the 60 $ price tag (like there was for the months of Sep / Oct), people will stop purchasing the subsciption....
While I am not sure this was the best way of
going about things, it is a solid
concept: not everyone who experiences Super Mario Maker will be
gaming experts, and a gradual learning curve to help them slowly get acclimated is the right way of doing things.
And it was only the first of Spielberg's movies to draw on
gaming aesthetics and
concepts — indeed, he would later
go on to co-design and produce several game titles, including LucasArts adventure The Dig and Nintendo Wii title Boom Blox.
The idea of
gaming while on the
go is not a new
concept.
Over the past two decades, we've contributed to numerous software launches with some of the
gaming industry's largest
go - to - market campaigns: from
concept and development, to marketing and PR.