Sentences with phrase «gundam musou»

You also require a greater level of skill to operate the Nanajin in ACE2 or 3 than you would the God Gundam in Gundam Musou 2.
The Gundam Musou games are a very good example of this trend.
Gundam Musou et al are just trying to make money via aesthetic association.
On the surface, the Super Robot Wars games look more allegorical than Gundam Musou above.
So Gundam Musou uses that design to appeal to salarymen who remember watching Gundam as a kid.
In Gundam Musou 2 however, it's not a problem as the rule set has diverged enough from the host work to make this kind of skirmish feasible.
First off, it's worth clarifying that the Gundam Musou games aren't the first (or the last) that have offered playable mecha but without the attempt to re-create their abilities.
But how does Gundam Musou fit in?
The HDR Lying blog has another interesting, if a little meandering piece, named «The Essential Worldwide Success: Packaging the East for the West», and it talks specifically about the suitability (or not) of Koei and Bandai's Gundam Musou for PlayStation 3 for launch outside Japan.
So, it's asked: «With no Musou name in the West, how does Namco Bandai name Gundam Musou
Well it's a hack and slash styled game very similar to Gundam Musou.
Shin Gundam Musou, the latest in the Gundam Musou series by Koei, has been recently announced for the PS3 and Vita in the recent issue of Famitsu.
Not much has been released in regards to gameplay changes, but the graphical style has returned to a non-celshaded look, unlike Gundam Musou 3.
It feels like it adds to the overall drop in visual quality in comparison to Gundam Musou 3.
The first video shows gameplay from the game's Official Mode, which replicates stories from the titular Gundam series whereas the second video is from the Ultimate Mode that brings the series crossovers, similar to the more recent Gundam Musou games.
Namco Bandai has released two new videos of Shin Gundam Musou gameplay including the Strike Gundam and Big Zam.
We now finally have a promo for the upcoming Shin Gundam Musou.
I think it needs to do more to differentiate itself from the Gundam Musou and Battle series than have some crazy scale disparities.
However, just like the other spin - offs such as Hyrule Warriors and the Gundam Musou series, the gameplay is made to be faithful to the One Piece series.

Not exact matches

My experience with the «musou» series thus far has been limited to demos of one of the original PS2 versions and a couple of spin - offs; namely Gundam and Fist of the North Star.
Koei Tecmo has previously crafted musou - style games based on a number of popular manga and anime series, including Arslan and Gundam.
For the past few years though, the main Dynasty Warriors and Samurai Warriors «Musou» franchises have taken a back seat in the wake of spin - off entries into the series that feature other popular franchises such as Zelda, Mobile Suit Gundam, Fist of the North Star, One Piece, The Heroic Legend of Arslan, and, most recently, Berserk with Berserk and the Band of the Hawk.
If you've played a Dynasty Warriors game, you'll feel right at home as Gundam Breaker 2 shares the simplistic control scheme that musou gamers have known to love.
As noted: «For the Japanese gaming market, the amalgamation of Gundam and Musou is a no brainer.
The gameplay would definitely stand toe - to - toe with other licensed musou games like One Piece: Pirate Warriors and Dynasty Warriors: Gundam, but maybe this game could have strayed further away from the typical musou formula like what fans saw with Attack on Titan.
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