Not exact matches
It's Microsoft's most important
franchise for the Xbox, and even though it's changed hands from Bungie to Microsoft - owned 343 Industries, the development
team has twice shown us it's capable of Master Chief's mantle: first in 2012 with «
Halo 4,» and this year with «The Master Chief Collection,» which remastered and remixed the first four major titles with new graphics and interesting gameplay additions like playlists.
The success of
Halo 5: Guardians is a testament to the innovative work from the entire
team at 343 Industries to bring this installment to Xbox One and the incredible community of fans who have come to love the story, characters and gameplay central to the
franchise.
The game is developed by a
team at Bungie, who initially made it seam as though they would not be making another game in the
Halo franchise.
So with ODST and Reach being released since 2007 we thought we might have seen the last of Master Chief, especially as Bungie, the creative
team behind
Halo left the
franchise for good after Reach.
When
Halo: Reach tied up Bungie's
Halo saga, they were able to put it in a bow and gift it to Microsoft's new
Halo team, meanwhile Bungie were finally left to pursue their own universe, free of the creative constraints that being consigned to a single, multi-million selling
franchise can sometimes do.
Halo 5: Guardians represents another milestone for Virtuos» art
team who also contributed to previous chapter of the
franchise,
Halo: The Master Chief Collection.
Halo 5: Guardians represents another milestone for Virtuos» art
team who also contributed to the previous chapter of the
franchise,
Halo: The Master Chief Collection.
Developed by The Molasses Flood — a
team consisting of talent that formerly worked on
franchises such as BioShock and
Halo — The Flame in the Flood succeeds on several fronts.
The development
team at 343 Industries worked insanely hard to create
Halo: The Master Chief Collection for you, and we won't stop until it's worthy of your passion for our
franchise.»