Developer Nude Maker assembled a dream team of developers and artists for the project, including The Grudge director Takashi Shimizu, Silent
Hill creature designer Masahiro Ito, Bloodmasque and Tenchu artist Kyoshi Arai, Bubblegum Crisis artist Shinki Aramaki, Castlevania composer Michiru Yamane, and of course, the lead developer for the Clock Tower series, Hifumi Kono.
He's one of many collaborators who have come together to work on the game, a list that also includes Silent
Hill creature designer Masahiro Ito and Castlevania: Symphony of the Night composer Michiru Yamane.
The game's distinctive zombies were created by Silent
Hill creature designer Masahiro Ito, famed for his design of the iconic Pyramid Head.
Not exact matches
Masahiro Ito, the
creature designer from Silent
Hill 1 - 3 is once again drawing us some nightmare fuel for upcoming indie games dubbed Project Scissors.
Masahiro Ito, monster
designer for Silent
Hill 2, wanted players in the beginning to «believe that [the
creatures] were human» but then have those human characteristics undermined by «weird movements -LSB-...] and -LSB-...] using improbable angles for their bodies...»
In addition to movie clips and material from the set, we hear comments from Jackson, actors Wood, Astin, McKellen, Brad Dourif, Lee,
Hill, Urban, Mortensen, Rhys - Davies, Otto, Monaghan, Boyd, Serkis, visual effects supervisor Richard Taylor, supervising sound editor / co-sound
designer Ethan Van Der Ryn, producer Barrie Osborne, supervising art director Hennah, conceptual artists Alan Lee and John Howe, digital model supervisor Matt Aitken, director of animation Randy Cook, visual effects supervisor Joe Letteri,
creature supervisor Eric Saindon, executive producer Mark Ordesky, stuntman Sala Baker,
creature facial lead animator Bay Raitt, and co-producer Rick Porras.
Not only do we have Hifumi Kouno but
creature designer from the Silent
Hill franchise, Masahiro Ito.
Many of these are exceedingly rare, and one - the Seal of Metatron from Silent
Hill: Revelation - is one of a kind and was custom made by the special makeup &
creature effects
designer on the movie, Paul Jones.