In fact, playing Super
Hypercube in VR was kind of a pain in the ass.
Not exact matches
Events for the younger set included a tour of «the fourth dimension» — a room full of
hypercubes and other higher dimensional objects that gave me a touch of vertigo; a chamber of robots that you could teach to play football; a demonstration of forensic science involving (real) guns and a (fake) cadaver
in a staged crime scene; a live cooking show
in which physicists, chemists, and anthropologists explained the science and origins of food; and a walking tour through the natural history of excrement featuring — you guessed it — a dizzying array of animal feces.
Then there are shapes constructed
in a similar way from triangles, hexagons, cubes and even
hypercubes.
A cube is the three - dimensional case of the more general concept of a
hypercube, which exists
in any dimension.
If I lived
in some kind of fully furnished
hypercube, though, the first order of business would be to continue playing Assassin's Creed IV, which I just reviewed.
It is important to note that for Mohr, what is of interest is not the mathematics of the
hypercube itself, but rather «the visual invention which results from it», the way
in which these highly rationalised forms are reflected
in two - dimensional signs, to striking and endlessly surprising effect.
He gradually moved on to the «
hypercube»
in 1978, a cube of four or more dimensions, which can exist mathematically even if it is difficult to fully comprehend: a space that is unimaginable yet computable.