Come along for chat with peers, led by
the IGDA Game Accessibility SIG, about everything from new platform functionality to impact of legislation, as well as general challenges and recent advances in making games more accessible to gamers with disabilities.
2007 March -
Game Developers Conference 2007, «Sex in Games: Design Issues» roundtable, «Sex in Games: The Business End», roundtable, «
Accessibility Idol Design Challenge,» panel lecture, «
IGDA International Case Blasts», panel lecture, «The Importance of Social Networking to Casual Games» (sponsored session), lecture