Sentences with phrase «if devs»

His position was if the devs weren't holding their side of the agreement, I don't need to run SegWit,» said Guy Corem, whose former firm Spondoolies - Tech was considered an early contender for Bitmain's crown.
If devs can improve what the device can offer, the Galaxy S8 will look good by proxy, and it could lead to more device sales.
If devs start adapting their apps for the larger 4:3 or 16:9 aspect ratio displays of Chromebooks, and they do it properly, the side effect is you also have a pretty compelling Android tablet app.
That $ 100 appears crucial when the rent's due even if some devs offer to help offset the cost.
It might seem tough for many who want to see themselves above and beyond the tedium of running and presenting a business, but if devs do not actively engage with it, they will needlessly lose out to those plucky few who will.
At least a general K / D tally, but I'll take more if the Devs are willing.
But if the devs can find some time this time next year or so to get it out on Xbone, I guess they will but, if it does, all the Xbone fans will scream «PS4 lost another exclusive» regardless.
If devs can't... Continue Reading →
It would be interesting if the devs were to discount the game and then release the sales data afterwards.
93 Steps co-founder Francesco Libralon adds that audio specialists may have more range than in - house teams: «If devs want to create music and sound across any genre and mood they would need several composers and sound designers.
Yeah having 57 boxes really doesn't work unless Random gets killed off which it won't Tbh tho I'd get super confused if the devs rearranged the whole roster without warning us, as much as it looks atrocious right now (an option to order everyone though would be nice)
I'm sick if devs including uber - zombies in their games.
Only if devs had worked harder on A.I. and difficulty balancing.
The profits from games are in the billions at this point, if devs aren't making bank it's likely a problem with their game, not the market.
If devs know how to properly utilize the hardware, they can do amazing things with it.
If the devs would have left it out and tightened up the story progression, it could well have been a much better product.
Probably a good thing, as those early days of «PS3 is soooo hard to code for» would have been 10 times worse if devs had to learn to code for multiple Cells and no GPU.
If devs end up coding for the lowest specs, multiplats won't see much difference anyway, & if MS pushes the 4k as a strict edict, their exclusives won't either for a gamer w / o a 4k tv, which is about 95 % of the population right now.
if devs don't offer a demo they can forget it.
Speaking with Gamereactor, game director Katsuhiro Harada said that he always though that fighting games are best released in packages, and if devs want to change things or add something new they added it in a new game.
The expectation is that it's too late at this stage to make fundamental changes to the core gameplay, and again it's perfectly acceptable to be selling the game at this stage if devs are up - front about it.
And don't give me that «New IP» excuse as if these devs were re-inventing the wheel.
Wouldn't touch an open - world game again if devs got rid of them.
What I am asking here is if the devs will allow HDR on the reg PS4 as they are only saying these features will be available on PS4 Pro.
As for Yooka Laylee, if it didn't deliver good results for reviewers, it most likely won't sell well because at the end of the day, money's the thing and if the devs don't make profit out of the game, then the game bombed hard.
if all devs were doing the same thing things would get really boring really fast.
and i truly wonder if the devs they re getting to handle this franchise really want to do it and not the pr talk like «im so happy to be working on it instead of some of the ideas and concepts we were thinking before this happen».
Indies devs who are dumb and make shitty games must be mad now since they can't trick people into buying their useless games anymore, I'm glad steam took this approach it's the best for everyone if the devs don't like it then they can fu * k off
If devs want higher sales then they should make better games.
I sure as hell know that if the devs of some cancelled franchises I loved just straight up came out and said «if you don't buy our game, the franchise is dead», then I would have bought those games day one, but by the time I realized they were in trouble, it was too late and there was nothing that could be done about it, those franchises were gone, with no chance of saving them.
It's an new SDK which part of it unlocks the GPU if devs choose.
if your devs are too lazy... let the XDA Community do the works!
If the devs would have left it out and tightened up the story progression, it could well have been a much better product.
I think if the devs really put their heads together and pay close attention to the other, more polished racing games out there, they can probably put together a great experience.
If the devs were trying too hard in the humor department, they don't try nearly hard enough in the mission design.
In fact, if the devs would have included more levels like the last (a multiple - stage boss fight with a colossal enemy weapon) the campaign's brevity would be overshadowed by its wow factor.
If the devs at Nintendo can make a game to look like Donkey Kong Tropical Freeze and Mario Kart 8 on a system with the amount of ram it has, I'm sure they can find a way to run Hulu / Netflix while I play a game.
It wouldn't suprise me if devs are rushing their games a bit in order to get them on shop shelves before the giants like Battlefield3, MW3, Uncharted3 and Batman make an appearence.
As if Dev Patel hadn't had enough luck this year, he's only gone and nabbed Freida Pinto into the bargain.
(If a dev edit moves a very experienced writer's book up 2 % in sales, but costs $ 5000, it's not a cost - effective business expense.)
if the dev did not delivered what they promised, or the game is flat out bad customer gets to take their money back this will weed out any bad developers this particular indie developer pretty much showed in public how bad his game is because those 13 out of 18 didn't even play 2 hours of his game
I wonder if dev teams will ever start putting in easter eggs off - screen for people like Shesez?
Fable 4 must have been added for the lolz because even if dev started the end of last year or early this one, it could literally not launch until after next gen starts.
If the dev team left the enemies and bosses the same from the original game, this might make for an extremely short experience.
I genuinely expect to see good things come out of this game if the dev team continues to add mini games and correct existing problems.
I can't tell if the dev team purposely wanted to keep things simple, if there's still a lot in store for that segment of the game, or if I expected more than I should have.
Likewise, if a dev's game requires the whole power of the Switch, they can make the game home console only.
If a dev set a game at 10 $ US he deserves 10 $ US for every copy sold.

Not exact matches

«If the file was used, the computer on which it was used should be addressed with extreme caution; the file should be deleted, the machine should be thoroughly checked for malware and viruses (or wiped clean), and any cryptocurrencies with wallets accessible on that machine should be moved to new wallet addresses immediately,» BTG devs added.
If you would list the token distribution after an ICO in a pie graph, a large part of the pie is still owned by the Dev's or project.
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