Not exact matches
However,
if it fails to meet analyst's
estimates, and teeters close to DreamWorks Animation's Thanksgiving debut, the
studio could have a larger problem on its hands with only one other film — about a racing snail — out later this year.
That figure doesn't include the graphics and sound teams;
if you include all the development staff, Koinuma
estimates that around 1,000 people are involved in Omega Force games when the
studio is in peak production.
That's more than the
estimated 600 who worked on Assassin's Creed 3, which was developed across multiple
studios, and is pretty startling when you consider that Ubisoft Montreal — one of
if not the biggest developer in the world — employed about 2,500 people during the Assassin's Creed 3, Watch Dogs and Far Cry 3 era, including non-development staff.