Sentences with phrase «immersive sim elements»

Immersive sim elements also appear in varying degrees in the adventure games Takeshi's Challenge (1986) and Snatcher (1988), the action - adventure Legend of Zelda (1986), the first - person role - playing shooter Star Cruiser (1988), the Zelda - inspired action role - player Times of Lore (1988), the survival horror role - player Sweet Home (1989), and the stealth game Metal Gear 2: Solid Snake (1990).

Not exact matches

Many of the core elements of immersive sims predate Looking Glass Studios.
Many of these elements are found as early as Yuji Horii's 1983 adventure game Portopia Serial Murder Case, which can be considered the first immersive sim.
Immersive sims such as System Shock 2 and the BioShock series also heavily incorporate survival horror elements.
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