Sentences with phrase «indie game career»

Not exact matches

It's here that Game Dev Tycoon shows a surprising vicious streak that will likely end many a hopeful career early, and I'm honestly unsure whether it's due to a bit of poor balancing or if it's a very deliberate choice made by the developers to reflect real game development where moving from small indie company in a basement to an actual office is the real make or break momGame Dev Tycoon shows a surprising vicious streak that will likely end many a hopeful career early, and I'm honestly unsure whether it's due to a bit of poor balancing or if it's a very deliberate choice made by the developers to reflect real game development where moving from small indie company in a basement to an actual office is the real make or break momgame development where moving from small indie company in a basement to an actual office is the real make or break moment.
She started her career in the mobile games space over five and a half years ago in Vancouver, Canada, working for indie mobile games developer IUGO Entertainment, back when «mobile was totally unglamorous, and not the exciting growth space that it is right now,» she said.
One of video games» most beloved creators on surviving a tumultuous career, running an indie publishing arm and earning a Bafta fellowship
As an indie dev, especially early in your career, one of the most important things is to make as many games as you can so you can gain a lot of experience in a short time, and so you can figure out what you are good at and what you are bad at.
Speaking from personal experience going from starving indie developer to a professional hustler earning a comfortable living, I have been trusted in the game development community to teach classes and give talks on how to build a successful freelance career.
She teaches the best - selling Basics of Business For Indie Developers and Taxes For Indie Developers classes at Playcrafting NYC, and has spoken at Indiecade East, East Coast Game Developers» Conference, IGDA events, and guest - lectured at MBA programs on the business of games and career development for the self - employed.
«Ultimately, what pushed me to pursue a career as an indie developer is that I love games — and I saw an opportunity to make a living out of my passion,» Tomer said.
Jan «Serpentus» Schedina Producer and QA Starting out his game development career as a Producer for Mechwarrior: Living Legends, Jan Schedina got his industry experience providing QA for quality indie titles like The Lion's Song and the Red Bull Mind Games challenge.
From AAA to Indie Andrew James & Ed Orman, Directors, Uppercut Games Andrew and Ed from Uppercut Games will discuss the differences they have thus far discovered between their previous work at a large development studio and their new careers as independent game developers.
Ault's career has taken in music production, recording, and even movie work in LA, but now he's in charge of signing artists for one of the most successful indie games on the planet, boasting a playerbase of over 34 million.
The proudest moment of Taylor's career came with winning the Best Gameplay award at the Indie Game Challenge for The Bridge.
After a number of other careers he worked at Elixir Studios and Lionhead and has a long career in Indie game development as owner of Positech, selling over a million games, and developing The Democracy games, and now the car factory simulation game Production Line.
The Mentor Lounge at NG18, hosted by CGX, will bring industry leaders together with game developers of all skill levels to share their expertise, knowledge, career advice and guidance on topics ranging from indie development, funding, marketing and more.
Speakers include graphic artist and illustration mastermind Jean Jullien, whose iconic» Peace for Paris» symbol became an instant global meme; children's book author and illustrator You Jung Byun, known for her detailed narrative and commissioned work inhabited by strange beasts and lost children; everyone's favourite gif - wunderkind Julian Glander, creator of bubblegum - coloured digital illustration, indie games and interactive artwork, all subsumed under the catchword «digital toys»; animator, writer, and producer Ben Bocquelet, creator of the famed animation series «The Amazing World of Gumball `; Martina Paukova, illustrator with an incredibly fast - paced career, whose jam - packed images in a trademark palette and Memphis - inspired patterns mirror our mundane lives in the digital age; and Jaime Álvarez, renowned for his 3D rendered Mr. Kat (PE) universe, fusing pre-Columbian with contemporary kawaii aesthetics.
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