According to PCGamesN, 343
Industries studio head Dan Ayoub said that the team didn't quite have the time to make cross platform play work in time for release, but that they're «certainly looking into» the feature.
According to PCGamesN, 343
Industries studio head Dan Ayoub said that the team didn't quite have the time to make cross platform play work in time for release, but that they're «certainly looking into» the feature.
343
Industries studio head Kiki Wolfkill and franchise director Frank O'Connor sit down for a candid discussion of the past, present and future of the Halo franchise
The bit was dropped in a «making of» video for Halo: Anniversary (catch it below, via); «At PAX this August, we have Halofest, where you'll hear more about Halo 4,» teased 343
Industries studio head Bonnie Ross.
Not exact matches
If Harrison Ford had listened to the advice of
studio heads early in his career, he would have remained a carpenter and never gone on to star in some of Hollywood's biggest films and become one of the
industry's most bankable stars.
«I'm super happy to be in the entertainment
industry and be considered a public figure, and to be given the opportunities by leaders like our
studio heads when they broaden the narrative for our stories.
This may be a somewhat wild guess as I am not a part of this
industry myself, but I'd say we have to look into systemic unwillingness of
studio heads, producers and «big shot» film executives not giving women any opportunities to direct.
The
studio was founded in 2005 by Warren Spector, a well - known veteran of the
industry who
headed up such titles as Deus Ex and Thief in the past.
Activision has been a magnet for negative
industry opinion in recent months (most of it surrounding
studio head Bobby Kotick).
Jade Raymond, former producer of the Assassin's Creed games and now
studio head of Ubisoft Toronto, recently said that games are, «stuck in their smelly teen years» and that the
industry needs to «grow up.»
Actually, the opposite is the case; now
headed by
industry veteran (and Brit - born) Rod Humble, The Sims Label has a distinct
studio structure that served as a model for EA's part - abandoned internal restructuring in 2007.
2K Games has announced a new development
studio called Hangar 13, and is being
headed by
industry veteran Haden Blackman.
Stuart Trevor, an
industry veteran of 15 years,
heads up the artistic side of the party as
studio art director, having previously been lead artist and creative lead at Evolution Studios.
Over the past few years Amazon have been making their break in the games
industry with the forming of their in house games development
studio, the purchase of Double Helix Games and partnerships with
studios such as WayForward and Human
Head Studios.
The
studio is
headed by
industry veteran Matt Firor who has more than 20 years of online game development experience.
Studio head Gaz Liddon added: «Creative and talented people are the lifeblood of any
studio and I am so excited to be working with the best the
industry has to offer.
Earlier this evening, Bonnie Ross, the
studio head of 343
Industries, released a statement about the ongoing issues with Halo: The Master Chief Collection.
Dave Stohl,
head of
studios at Activision said, «Both Glen and Michael have outstanding reputations in the
industry through their work as GM and COO of Visceral Games, and as the leadership of the Dead Space development team.»
343
Industries, the new
head studio behind the lucrative Halo franchise has made an announcement sure to please its core audience.
BigBit
studio head Nick Baynes also welcomed the principles, and said transparency from the games
industry could only be a good thing, both in terms of goodwill and «what's morally right».
I started out in voice acting, and then moved into the game
industry working as a technical product manager for game engines, a producer on titles, and now
studio head for Panic Button.
Breaking into the game
industry and moving up the ranks to
head your own major development
studio used to take a lot of time and effort, but with Kairosoft, Game Dev Story, all you need is an iOS device and $ 3.99 to get started.
A humorous, quiet chap who executes some of the finest F - word usage we've ever heard, Tony entered the games
industry in 1995 with stints at Digital Image Design and Infogrames, before eventually settling at the Sony family of worldwide
studios in Liverpool to
head up the WipEout franchise.
The
studio was made up of a range of
industry veterans, including several members of SEGA Racing
Studio (which closed doors a few years prior) and
headed up by former Chief Technology Officer for SEGA Europe & America, Chris Southall.
The Surrey - based
studio headed (Two Point) is up by
industry legends Gary Carr and Lionhead co-founder Mark Webley.
Headed by Louis Roots, an ECU graduate who had been working in the game dev
industry overseas for the past couple of years, the
studio has since produced an array of group games that have amused an entertained at local events.
When she
headed to Bard to study
studio art as an undergraduate, she started manipulating magazine cut - outs and pop culture imagery, reworking stills from music videos like 2Pac's «I Get Around» so that the women — «video hoes,» in the unsavory
industry parlance — acquired overdue agency.