Instead of a health bar or a number of lives, a ticking clock constantly counts down to zero.
Not exact matches
In July, congressional Republicans threatened to attach an amendment
barring undocumented immigrants from receiving WTC
health payments; Democrats feared they were being trapped into a vote that could be used against them in attack ads, provoking Anthony Weiner's infamous rant on the House floor, in which he screamed that the Republicans were «cowardly» for hiding behind procedure
instead of voting against the bill because they thought it was a bad idea.
Honestly, while they taste 100 % like dessert (I mean 100 % — I know in the
health food world we play around with labels for foods, saying things like «healthy brownies» when really it's just a date blended with some cacao powder), you could eat this
instead of a protein
bar for a mid-day or post-workout pick - me - up.
Instead of having individual rounds for the fights, you are given three sets
of health bars and whoever drains them first loses.
Instead, I wish they took two
bars of health away because that would have been challenging enough.
One thing the series has been praised for is the lack
of traditional
health bars for monsters;
instead you must watch out for visual and audio cues, such as limping or when they flee in desperation, to know when a monster you're hunting is low on
health.
Realistic Combat — A realistic damage system for aircraft and ground vehicles involving individual component durability
instead of an overall
health bar.
Now Spencer begins with a full life
bar and can pick up
health replenishers from fallen enemies
instead of having to upgrade his life
bar to take multiple hits.
You don't have a
health bar, but
instead the game makes use
of a complex module system (I don't know what this means but I expect «parts»
of the boat breaking and no longer being accessible, just like Crossout, another Gaijin game).
Instead of the old system that simply saw you go hollow and unable to summon friends for co-op, death in DSII now results in a gradual reduction
of your
health bar, until it reaches the minimum
of 50 percent.
Instead of lives, ships have a
health bar based on the type
of ship and their armor rating.
A King Dedede amiibo outfits Kirby with a hat that grants him six
health bars instead of the normal four, and the Meta Knight amiibo gives Kirby a mask that lets him use a fast dash that blasts right through weaker enemies.
If I could change one thing about the came, it would be to give everyone a separate
health bar so that it would deplete individually
instead of as a percentage
of the overall
health for each player.
But it also shows something else that's different:
health bars, and a need to heal
instead of magically feeling better when you take a break from being shot.
Instead of feeling like you just sent a high - velocity slug
of metal into the body
of your enemy, it feels like you're pressing a button which causes their
health -
bar to get smaller.