Not exact matches
Jacob Barkley, Ph.D., Andrew Lepp, Ph.D., and Ellen Glickman, Ph.D., from Kent State's College of Education, Health and Human Services assessed the ability of the popular, physically -
interactive, smartphone based video
game Pokémon GO to
increase walking and decrease sedentary behavior, like sitting.
Eighth grade teachers can import word study lists to assign
interactive games and activities to students that will provide practice with words students need to know to
increase reading comprehension and to help close the vocabulary gaps.
My Pile, Your Pile is an
interactive word
game that
increases students» Tier Two and Tier Three vocabularies.
It remains to be seen whether the
increasing functionality of the tablets will encourage content producers to make more
interactive, media - rich works, or whether reading will become relegated to «just another app» on these tablet computers, to compete for the consumers» attention with email, social networks, and
games.»
I think as
game developers and audio directors continue to get an
increased education on not only the importance of music but the importance of
interactive music then composers will continue to get better chances to express themselves.
WASHINGTON, DC - Dec. 9, 2003 - The nation's leading computer and video
game retailers, in conjunction with the
Interactive Entertainment Merchants Association (IEMA), announced today a new initiative designed to prevent the sale of Mature - rated
games to children under 17 years old and
increase awareness of the Entertainment Software Rating Board (ESRB) video
game rating system.
This experience feels as
interactive and player - led as an episodic
game where every pre-race choice (should you modify the brakes or
increase your fuel load?)
Interactive streaming, which allows spectators to join sessions or interact with broadcasted
games and affect gameplay by increasing or reducing obstacles and challenges, is exclusively available in popular titles out now including DYNASTY WARRIORS 8: Xtreme Legends Complete Edition (TECMO KOEI GAMES CO., LTD) and Dead Nation: Apocalypse Edition (SCE
games and affect gameplay by
increasing or reducing obstacles and challenges, is exclusively available in popular titles out now including DYNASTY WARRIORS 8: Xtreme Legends Complete Edition (TECMO KOEI
GAMES CO., LTD) and Dead Nation: Apocalypse Edition (SCE
GAMES CO., LTD) and Dead Nation: Apocalypse Edition (SCE WWS).
Digital gaming revenues for the
interactive entertainment industry in 2015,
increased by approximately 20 % as compared to 2014 with the primary drivers being micro-transactions and consumer purchases of full
games via digital channels.
The official 2018 MotoGP ™ season, with all riders, official rosters from MotoGP ™, Moto2 ™, Moto3 ™ and Red Bull MotoGP ™ Rookies Cup and all 19 official tracks, including the new Buriram International Circuit in Thailand; Faithful reproduction of riders, tracks and bikes, thanks to the Drone Scanning system, for a 1:1 recreation of all the track details, and the 3D scanning technology, to include real MotoGP ™ riders» faces in
game; Exclusive improved features to make the
game experience as immersive as ever, such as new cut scenes, the spectator mode and brand new
interactive tutorials; Enhanced AI, Bike Physics and Collision System, with the introduction of riding aids to offer a more enjoyable simulation at every level; New scalable damage system and tire management system; A compelling career mode to climb the ladder from Red Bull MotoGP ™ Rookies Cup to MotoGP ™ class, including an innovative bike development setup, to significantly
increase the bikes» performance, as well as the MotoGP ™ ID to keep track of such progress.
With this being the case, Sony
Interactive Entertainment has decided to
increase hype for the impending release by officially announcing an exclusive partnership with GameStop to put out a limited edition PlayStation 4 Pro bundle made for the
game that will be available in the US, Canada, and Europe at launch.
For example: «
Increased students» recognition of alphabet letters by 60 % through
interactive letter
games and songs.»
The Australian STEM Video
Game Challenge promotes engaging and interactive learning to increase interest and participation in the science, technology, engineering and mathematics (STEM) disciplines by inviting school students in Years 5 to 12 to create an original video g
Game Challenge promotes engaging and
interactive learning to
increase interest and participation in the science, technology, engineering and mathematics (STEM) disciplines by inviting school students in Years 5 to 12 to create an original video
gamegame.