Item difficulty range is sufficient for a population with mild to severe disability.
Not exact matches
Fine - tune your Zombies experience and test your skills with Custom Games settings,
ranging from selecting the
Difficulty level and Starting Round (5, 10, 15 or 20) to Headshots Only and no Magic
items modes.
The remaining 108
items assessed a
range of child mental health and well - being constructs, including: Social Integration, Prosocial Behaviour, Peer Relationship Problems, Supportive Relationships (at home, school and in the community), Empathy, Emotional Symptoms, Conduct Problems, Aggression, Attention, Inhibitory Control, Hyperactivity - Inattention, Total
Difficulties (internalising and externalising psychopathology), Perceptual Sensitivity, Psychotic - Like Experiences, Personality, Self - esteem, Daytime Sleepiness and Connection to Nature (engagement with natural environment).
Four
items measured parent aggravation36:
difficulty in caring for the adolescent, being bothered by things the adolescent does, sacrifices for the child, and anger (0 = never, 3 = always; mean: 2.68; SE: 0.018:
range: 0 — 12).
Academic problems included 4
items about problems at school (0 = parent contacted by school 0 — 1 times, 1 = parent contacted ≥ 2 times); concerns about achievement and learning
difficulties (0 = none or a little, 1 = a lot); and grade repetition (1 = yes, 0 = no; mean: 0.93; SE: 0.010;
range: 0 — 4).
Goodman [51] reported data from a small sample of UK parents retested 3 — 4 weeks after initial testing, the intra-class correlations
ranged from 0.44 for the «burden»
item from the impact scale to 0.85 for total
difficulties.
Higher scores indicate greater
difficulties in emotion regulation Participants are required to indicate how often each
items apply to themselves, with responses
ranging from 1 to 5, where 1 is almost never (0 % - 10 %) 2 is sometimes (11 % - 35 %) 3 is (about half the time 36 % - 65 %) 4 is most of the time (66 % - 90 %) and 5 is almost always (91 % - 100 %).