The statement is particularly interesting given the wider industry's talk of moving away from
iterative console generations.
Iterative console generations, third party Nintendo, StreetPass taking up to 100 Miis... there's no telling where we're going, we only know that there
Not exact matches
Microsoft is going to have to take the lead of selling gamers on the idea that the traditional 5 + year
console generation has given way to a more
iterative model of two years, similar to mobile platforms.
In an age where the difference in graphics between
console generations has become less and less noticeable, and with rumours of an end to the traditional
iterative console lifecycle floating around, Takeda's comments regarding the futility of an industry powered by nothing more than graphical prowess couldn't hold truer.
This is, in fact, something I myself have argued a lot in the past - that
iterative consoles and the end of discrete
console generations is the way forward in the future.