Sentences with phrase «japanese electronic game»

Not exact matches

Waitin» for «Nintendo Directo» (LOL, that's what Iwata says in Japanese) and Electronic Entertainment Expo.Want to get Pikmin, 3 D Mario (since it's the home console, Yoshi is 99,8 % surely going to be in that game), Mario Kart, maybe Game & Wario... I don't know what is nexgame), Mario Kart, maybe Game & Wario... I don't know what is nexGame & Wario... I don't know what is next...
Instead of a typical flashy presentation at the Electronic Entertainment Expo, the Japanese gaming giant opted to showcase several games for its Wii U system during a brief Tuesday presentation at its booth on the show floor of the gaming industry's annual trade show.
Sonically, the game's an unconditional winner, its original Japanese voice complement by a pulsating electronic (and occasionally vocalized) soundtrack that's reminiscent of Shoji Meguro's work for the Persona series.
But the creative director of the game, Shinji Mikami, who was also behind Capcom's Resident Evil games, cited a culture clash between the Japanese design house and its partners at Electronic Arts.
Over 50 heavy hitters of the interactive entertainment industry have appeared on the show: celebrated Japanese creator of Lumines, 99 Nights, and Rez, Tetsuya Mizuguchi; British game developer legend Peter Molyneux; Sims creator Will Wright; Sony's former Worldwide Studios» president, Phil Harrison; Neil Young, former Vice President of Electronic Arts; the new enfant terrible on the block and mastermind behind cult title Katamari Damacy, Keita Takahashi; the creative mind behind the highly anticipated LittleBigPlanet, Mark Healey; Assassin's Creed producer, Jade Raymond; French visionary David Cage; Guitar Hero and RockBand creator, and Harmonix» CEO, Alex Rigopulos; EA's A & R director, Alan Yu; Crytek's Cevat Yerli; British author and columnist Steven Poole, aka «Trigger Happy»; Japanese music - action game master Masaya Matsuura, and many more.
There have been plenty of anecdotes about why an old man playing a banjo was chosen as the representative of a Japanese game set in the far future, but part of a September 2001 interview in Electronic Gaming Monthly still explains it the best:
Inspired by an old Japanese game show (e.g. Human Tetris), an electronic game of memory (Simon) and a physical game of timing (Dance Dance Revolution), this game was built upon a simple concept that is approachable to anyone, easy to learn, and difficult to master.
Teased to the public and media as Sony's «second half of E3», the Japanese electronic powerhouse held a «Media Briefing» at this years Paris Games Week today to show off more looks at their upcoming games for the PlayStation 4.
Hatsune Miku: Project Diva f is a rhythm game whose soundtrack is comprised of electronic Japanese pop music.
It has often been described as the Japanese gaming giant's take on The Sims, that enormously popular Electronic Arts game that lets players indulge in seemingly mundane activities — picking out outfits, going to work, coming home, going on dates, getting married.
My musical style is a mix of classical, electronic, and the video game composition style of the Japanese.
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