Wada is part of a growing list of iconic
Japanese game creators who have left large companies to form their own studios.
Two of today's most celebrated
Japanese game creators made their first public appearances in Europe, as well as Mark Healey (creator of LittleBigPlanet), and Alex Rigopulos (creator of Guitar Hero and Rock Band).
Celebrated
Japanese game creators make their first public appearances in Europe as another exuberant GAMEHOTEL show explores promising threads of innovation and creativity in interactive entertainment.
Not exact matches
When Housemarque, the
creator of Super Stardust HD and the particle - filled PlayStation 4 shooter Resogun, revealed its next
game earlier this month, there was no way to know that the twin stick shooter Alienation was influenced by a series of
Japanese action role - playing
games — but a teaser was in there nonetheless.
As reported yesterday, legendary video
game designer and director Hideo Kojima allegedly left Konami, a video
game developer and publisher, earlier this month, apparently confirming rumors that the Metal Gear
creator would be moving on from the
Japanese firm following the controversy between the company and the Kojima brand.
Back in November Kirby and BoxBoy
creators HAL Laboratory released their first mobile
game onto the
Japanese market — Working UFO.
Hideo Kojima is one of the world's foremost
game designers, the renowned
creator of the Metal Gear franchise under
Japanese publisher Konami.
Nonetheless, NYCC had several standout
Japanese guests: Moyoco Anno, the
creator of «Sakuran,» «Happy Mania,» «Flowers and Bees,» and «Sugar Sugar Rune,» and Yoshitaka Amano, who illustrated the «Vampire Hunter D» novels and did the character designs for the «Final Fantasy»
games.
Not to disappoint, but after the
Japanese release of the
game, the
creator went from saying things like «for the next Bravely
game or for Bravely 3» to things like «we're investigating what we'll be doing next».
TorqueL - Physics Modified Edition - TorqueL is the mysterious 2D rotation action puzzle
game developed by
Japanese indie
creator FullPowerSideAttack.com.
Widely considered the missing link between traditional 2D fighter gameplay and the over-the-top craziness of «anime» fighters, Under Night In - Birth Exe: Late [st] is the new fighting
game by developer French Bread,
creators of Melty Blood, the cult - classic fighting
game that's been a staple of
Japanese arcades for years.
Here's a hint: One of the
creators is a
Japanese developer you'd never imagine involved with a
game like this.
You can't make good
games by just taking it easy,» said Mega Man
creator Keiji Inafune in an interview with 4Gamer, translated from
Japanese.
The events that led to the creation of Kingdom Hearts were quite serendipitous, the initial idea for the
game began at the
Japanese office of Square and came from a casual conversation between Final Fantasy series producer Shinji Hashimoto and
creator Hironobu Sakaguchi.
It's a perfect B - movie of a
game: you grab two of your favorite guns, lock and load, and dive into
Japanese suburbia, where the
game's
creators then throw at you about 5000 identical, bargain - basement stock - 3D - model spiders, or ants, or giant robots, or UFOs.
This is great news as we now have access to interviews with legendary
Japanese developers such as Kouji Yokota (ActRaiser), Satoshi Nakai (Assault Suits Valken) and Taichi Ishizuka (The Firemen) to name but a few... The only downside of the book being unofficial is that we will be not able to talk to any current Nintendo employees, and many of these
games original
creators are still working there.
«For the last several years, the
Japanese game industry has begun to recognize the power of independent creators and the momentum of the fledgling scene, and in 2013, the Tokyo Game Show created a pavilion to feature indie creators for the first time in its hist
game industry has begun to recognize the power of independent
creators and the momentum of the fledgling scene, and in 2013, the Tokyo
Game Show created a pavilion to feature indie creators for the first time in its hist
Game Show created a pavilion to feature indie
creators for the first time in its history.
We all know and love Nintendo, the
creator of various beloved franchises like Super Mario, Metroid and Legend of Zelda, and 2017 was a
game changing year for the
Japanese gaming giant.
The stream will commence at 8 pm Tokyo time (1 pm BST), and will feature legendary
game designer and Pikmin
creator Shigeru Miyamoto himself, along with
Japanese comedian Hitoshi Matsumoto.
Microsoft Studios, in partnership with legendary
Japanese game designer Keiji Inafune, Mark Pacini and the teams at Comcept and Armature Studio (
creators of the «Metroid Prime» franchise), debuted the all - new Xbox One exclusive «ReCore.»
Having discovered this trend, Playism is trying to work with
creators from Japan who are employing traditional
Japanese game designs.
Consider the
japanese - focused nature of the Nintendo Creator Program whitelist, (where tons of NA / EU exclusive first party games are absent yet tons of Japanese only games are on the list) and it should give you a fairly good idea on who would be in charge if Nintendo truly did have an issue with this
japanese - focused nature of the Nintendo
Creator Program whitelist, (where tons of NA / EU exclusive first party
games are absent yet tons of
Japanese only games are on the list) and it should give you a fairly good idea on who would be in charge if Nintendo truly did have an issue with this
Japanese only
games are on the list) and it should give you a fairly good idea on who would be in charge if Nintendo truly did have an issue with this project.
The premiere celebration of
Japanese indie
games is back and better than ever before, with over 80 developers and teams participating, and discussions led by notable
creators.
Celebrating
Japanese indie
creators and a multitude of
games, live interviews have been conducted via the organization's Twitch channel.
Keen eyed fans may notice that the character design is handled by Afro Samurai
creator Takashi Okazaki, and was inspired by
Japanese action
games such as No More Heroes and Godhand.
Mr Write is a parody of SimCity's Dr. Wright (a character in turn based on that series» famed
creator, Will Wright), while frog - loving nobleman Richard is borrowed from forgotten
Japanese Game Boy title, For the Frog the Bell Tolls.
The
creator of the
game, whom spawned many arcade classics during the 80s such as Space Harrier, Out run and After Burner is
Japanese game designer Yu Suzuki.
Packed with ideas, style, and a whole lot of fun, the exuberant GAMEHOTEL SHOW presented some of the hottest
game creators from Japan, the US, and Europe, including
Japanese super star Tetsuya Mizuguchi and legendary developer Peter Molyneux, who said: «Every event on video
games should be as much fun as GAMEHOTEL!»
The guest list of previous GAMEHOTEL events and spin offs reads like a who's who of video
games:
Japanese music - action
game master Masaya Matsuura; Sony Worldwide Studios» president, Phil Harrison; Sims
creator Will Wright; French and Swedish alternate reality gaming pioneers Tom Söderlund and Mathieu Castelli; British
game developer legend Peter Molyneux; French visionary David Cage; author and columnist Steven Poole, and many more have shared their thoughts and visions while demoing their latest titles.
Over 50 heavy hitters of the interactive entertainment industry have appeared on the show: celebrated
Japanese creator of Lumines, 99 Nights, and Rez, Tetsuya Mizuguchi; British
game developer legend Peter Molyneux; Sims
creator Will Wright; Sony's former Worldwide Studios» president, Phil Harrison; Neil Young, former Vice President of Electronic Arts; the new enfant terrible on the block and mastermind behind cult title Katamari Damacy, Keita Takahashi; the creative mind behind the highly anticipated LittleBigPlanet, Mark Healey; Assassin's Creed producer, Jade Raymond; French visionary David Cage; Guitar Hero and RockBand
creator, and Harmonix» CEO, Alex Rigopulos; EA's A & R director, Alan Yu; Crytek's Cevat Yerli; British author and columnist Steven Poole, aka «Trigger Happy»;
Japanese music - action
game master Masaya Matsuura, and many more.
Two of today's most celebrated
Japanese game developers - Tetsuya Mizuguchi, the legendary
creator of Rez and Space Channel 5, and Keita Takahashi, the up - and - coming mastermind behind cult title Katamari Damacy - made their first public appearances in Europe as another exuberant edition of GAMEHOTEL's flagship live event explored promising threads of innovation and creativity in interactive entertainment.
As we found out before, the
creators of the
game at Giant Sparrow have been inspired by
Japanese ghost stories and aim for the
game to be «mysterious, unsettling and strange.»
For the past two weeks, the
games developer, publisher and
creator of Steam has been raising capital for a charity drive aimed at supporting the
Japanese relief fund, after the country suffered unprecedented damage when an earthquake and then a tsunami struck on the the 11th of March.
Japanese site 4Gamer has published a series of end of the year interviews with some major players in
Japanese game development including Final Fantasy
creator and CEO of Mistwalker Studios Hironobu Sakaguchi.
A feud between
Japanese video
game publisher Konami and Metal Gear Solid
creator Hideo Kojima is coming to an end, according to a new report.
While developing quality
games for VR, you should draw inspiration from
Japanese RPGs like Final Fantasy whose
creators start the development process with composing unique tunes for each character, thus building each imaginary being's personality early on and setting players up for an exciting journey.
Super Smash Bros. for Wii U
creator Masahiro Sakurai teased new modes coming exclusively to the home console version of the
game with a blurry teaser image, and told a
Japanese gaming magazine Nintendo would be making an announcement «soon.»
Japanese designer Yuji Horii would later gain his greatest fame as the
creator and impresario of the Dragon Quest
games, but in 1983, Enix published his second commercial work, a murder mystery that cast players as the investigating detective.
That's what the
game's
creator, Hideo Kojima, said in the latest issue of
Japanese gaming magazine Dengeki PlayStation.
A
Japanese role - playing
game by Square Enix and Silicon, the
creators of i.e. well - received Bravely Default: Flying Fairy and Bravely Second.
Speaking to Gamespot, Jordan Amaro refuted Mega Man
creator Keiji Inafune's recent claims to the same website that the
Japanese games industry is continue to loose it's grip as a leading power in
games making.
Agency for Cultural Affairs, Government of Japan (Bunka - cho), International Call for Applicants: Residency Program for Overseas Media Arts
Creators 2016, with stipends Deadline: August 19th, 2016 Media: Media Arts (
Japanese: Media Geijutsu) including Media Art, Video,
Game, Animation, Manga etc.... Continue reading →
Super Smash Bros. for Wii U
creator Masahiro Sakurai teased new modes coming exclusively to the home console version of the
game with a blurry teaser image, and told a
Japanese gaming magazine Nintendo would be making an announcement «soon.»