There are obviously crap
Japanese mecha games out there and most of those are to do with anime licenses, but almost all the Armored Core games not to mention Virtual On as well as Steel Battalion are astoundingly good.
Not exact matches
But for now,
Japanese peripheral maker Hori has the honor or making this year's best - looking
mecha game controller.
They created the
game with the love for
Japanese Mecha.
Spiritual Successor
Japanese Mecha style
game «DUAL GEAR» released Close - Alpha Video of the Mech Customization.
Though the truly striking thing about Border Break, more than any other, is how seamless the
game integrates a Western design approach for a PC shooter with the very
Japanese rule sets that ensconce its
mecha mythos.
The designs of the PA and the EPA remind me a bit of the Tau's Stealth Suits and Crisis Battlesuits from Warhammer 40,000, which could make it a rare example of a
game adding more
mecha - like elements by being inspired by a Western design, rather than a
Japanese one.
XSEED
Games, quirky localization company and lovable bastards responsible for putting out niche - within - niche
Japanese games for the American audience, have ensured their place in
Mecha Valhalla with their announcement of a North American release for Solatorobo.
Not only did these
Japanese games introduce new gameplay concepts, they also reflected the culture surrounding their creation, introducing players from all over the world to new ideas like
mecha, aka, and giant robots.
«A lot of western
mecha designs can feel as though they lack detail to
Japanese audiences, but the
mecha designs in this
game are surprisingly intricate, incorporating elements of anime and sci - fi films.
As expected, video
games have followed suit in the trend and there have been a decent amount of
mecha - based
Japanese RPGs.
Teyon is bringing Iron Combat: War in the Air, a
Japanese action
game full of
mecha assault, to the Nintendo 3DS this week.
You are referencing MechWarrior as a
game that «works» and that has a decidedly Western approach to gaming (despite using
Japanese mecha designs for the most part), the comparison is flawed because the intent behind the creation of Armored Core is wildly different.
That being said, the real surprise isn't in racing
games this time around, but in Granzella and Bandai Namco's niche new IP City Shrouded in Shadow that managed to captivate a portion of the
Japanese audience with its popular kaiju and
mecha, and with its general craziness.