Each filled with Banjo -
Kazooie style collectibles.
Banjo -
Kazooie style 3D platformers will come back in full force.
I'd be in favor of the Banjo -
Kazooie style of voice acting, which boils down to random jibberish from the characters with text to read along with.
Not exact matches
You even get herded through quiz -
style sequences; thankfully, these don't serve as roadblocks as much as they do fun allusions to games like Banjo -
Kazooie.
Given the
style of the game it's understandable that the combat wasn't beefed up or made one of the focuses, and it does match the original Banjo -
Kazooie games where foes weren't much of a threat, but it's so simplistic in its current from that enemies could have easily been removed and it would barely make a notable difference.
Finishing off this first look at some of my favorite games of all time and their flaws (if you didn't guess, I plan to do more), Banjo -
Kazooie takes center stage, my favorite 3D collect - a-thon
style platformer.
Instantly proving that there was a passion and desire to see another game in the
style of Banjo
Kazooie.
Inspired by classic collectathon platformers like Super Mario 64, Banjo
Kazooie and Donkey Kong 64 (among others), three different teams have funded new projects in the
style of the N64 games we all know and love.
The 360 version includes Banjo -
Kazooie as an extra character, alongside the ability to play as your Xbox Live Avatar — which works really well given the game's graphical
style.
Snake Pass is an old - school
style collectathon platformer in the vein of Banjo
Kazooie and Donkey Kong 64.
Finally, Alpine Skyline works like a Banjo -
Kazooie -
style sandbox, where players can scour the level for its time pieces without the mission - based format.