Sentences with phrase «key game mechanics»

«None of this is to say that some diehard Pokémon GO users turned off by the removal of a key game mechanic haven't stopped using the app, but the average user is not spending less time playing as a result of the changes,» writes Sensor Tower in a blog post.

Not exact matches

Bethesda has not treated this game well considering it is there trademark series, they tried to update the game to fix the texture issues among other bugs instead however they did NOT fix the issues and broke resistances to everything which is a key mechanic, also they have not given any word as to when they will fix the texture issues which means it most likely will not get fixed in a long time by which I most likely will have put it on the shelf forgetting about it.
If you want to make a tried and tested game mechanic feel fresh without reinventing it, the key, it seems, is simply to wait six or seven years between instalments in a series.
Key Features: Three game modes - full sandbox, story mode and quests Island map exploration Character Hunger / Thirst Mechanics Base Building Ferry Mechanics to travel from one island to another Hunting Crafting Items Food Cooking Mechanics Power / Electricity Mechanics Gathering Resources Mining and refining of ores Quests Trader Arms Dealer Kill AI Enemies Animal Husbandry Farming Day / Night Cycle
In those games, exploring the city and interacting with NPCs is a key mechanic, one you can spend hours on either robbing people to cause trouble or hunting down special collectables.
Joshua Boggs: A key thing we learned from both games was how to balance the levels and difficulty curve, we'd focus on adding to the complexity of the mechanics we've already established and keeping core gameplay pillars.
You've got to love games that use blockbustery mechanics in low - key scenarios.
The key is to gamify learning experiences with the right combination of game mechanics.
The game mechanics are the key reason why games are so enthralling, however in recent years more and more narrative based games have appeared on the market, games such as Dear Esther, Heavy Rain, Portal, and The Last of Us to name just a few.
Identify key check points (knowledge checks) and quizzes (assessments) and integrate game mechanics in knowledge checks and assessments.
For me the most interesting types of game comic are those that make specific use of key characteristics of the form of comics in the mechanics of their gameplay.
(Although after two Sakamoto games in a row where key mechanics required Samus to root herself in place, maybe he just likes doing that for some reason.)
There's a delicacy and purity to Ico which has barely been repeated in the last 14 years - how many games have hand - holding as their key mechanic?
Although after two Sakamoto games in a row where key mechanics required Samus to root herself in place, maybe he just likes doing that for some reason.
For you to understand what this means, you need to check out some gameplay reveals demonstrating the game's key mechanic, which is allowing the player to have multiple ways of approaching intense situations, for example, check this
The basics for the core game mechanics, the AI and other key features are done as well.
We have a bunch of Next Up Hero beta keys to give away, so grab one quickly to test out this new 2D adventure game with an interesting co-op mechanic!
The snow whips around you like a wild animal, pushing and pulling you in different directions which is mesmerizing to look at but also a key mechanic of the game.
Move on a few more levels though and you'll begin to utilise the key mechanic of the game — shape shifting.
One of the key mechanics of the game is Severing, the ability to force enemies into a vulnerable state that allows you to cut off one or more of their body parts.
The key to the mechanics of the game is that you can unbox, hence the name, and therefore jump higher and cover more ground or tap the jump button and build speed.
The sixth week of the EU LCS held surprise picks, complete turnaround games and some incredible mechanics from key players!
Free to play mechanics, skins and loot boxes and crates and keys, all play a major part in «living» games like Rainbow Six: Siege, Warframe, PUBG and Dota 2.
Which is why, as I picked up the controller at a preview event two weeks ago, I was keyed into the game's presentation of people, place, and politics as much as the new mechanics and gameplay ideas that Ubisoft was excited to show off.
Despite a few minor flaws which seek to dampen the experience, Watch Dogs 2 is an incredible game that truly plays with its key mechanics and ideas to create a fun and cohesive playground.
The games industry evolves so quickly that it is difficult to predict what may happen in the future, but Rustam believes more social, player vs player, and cooperative mechanics will be key to successfully engaging and monetizing players.
It's also best to trademark the game name, art assets and key characters / mechanics as quickly as possible to avoid another Chinese company from trying to create a rip off game under the same name.
Many other industry leaders and experts from companies such as FlowPlay, Gamblit, Eilers & Krejick Gaming, Rocket Games, GSN Games, Super Lucky Casino, Product Madness, iGaming Capital and Google also provided key insights on topics ranging from game mechanics, business acquisitions, skill - based games in casinos, business strategies, user acquisition, emerging markets and much more.
A key mechanic of Ubisoft Game is that control points on the map need to be «captured» to unlock particular areas.
The key question of course is how well Treasure Tracker's mechanic will play out across the entirety of a game, as opposed to its use in 3D Land as a way of breaking up the action.
However, the key stealth mechanics do not feel as satisfying as they have in the previous big budgeted AC games.
The game has seen a substantial change from the previous entries in the series including combat mechanics, RPG elements, and camera angles, to name just a few key changes.
Destructible environments are a key mechanic of the game and Virtuos supported Ubisoft Montreal by producing more than 1200 props and breakable assets.
The game has two playable characters, with the key hook being a time shifting mechanic that lets players rewind the game at any point.
The real key to the game, however, is that the level designs continually add new and interesting mechanics.
That may have been due to the fact that the game spent so much effort trying to convince me I was playing Mega Man that it caught me off guard when this key mechanic didn't appear.
While it retained many of the game mechanics and key characters from previous Street Fighter games, the EX series also delivered a quirky new batch of fighters, including skeleton - man Skullomania and the gas - mask - wearing Doctrine Dark.
It was a weird game where you blended shooter mechanics with squid transformations to fight for territory or a key item.
PS4's Dragon Quest Heroes: The World Tree's Woe and the Blight Below combines mixes key mechanics from musou games and action RPGs.
Although the game retains all of its key elements, gameplay mechanics went through some changes.
One of those mechanics is keeping your character as safe and hidden as possible by seeking cover behind obstacles, which you can easily do by using the game's seamless cover system (you don't need to press any keys or buttons to do it).
That mechanic of speeding up the ball is the key to the game, and things can get so fast (check out the video embedded above) that the ball starts ripping through the space - time continuum.
Because the weapon advantage system is such a key mechanic in the game it'll be good to have some non-mounted lance units that won't be torn apart by archers.
The game's key mechanic — moving hand - drawn art around a 2x2 grid — is simple as it is ingenious.
Gameflow and some key gameplay mechanic issues aside — and that's not to say my concerns with these are trivial, but they are at subjective than actual technical gameplay issues — SW2 is a really fun an addictive game.
During the Halloween event, for example, players received extra candy, used for evolving Pokémon — a key mechanic of the game and major drive behind the core monster hunting gameplay.
You will create key art and mood paintings to establish tone, game mechanics, and / or story beats as needed;
Meet some of the key people behind the creation of the game, and get s deeper understanding into the core gameplay features, mechanics and storyline.
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