Not exact matches
Kat takes on Nevi mostly from the
air, performing
combo managers that amount to dive
kicks and evades.
A combination of light punch, light
kick, heavy punch and heavy
kick is used to start a
combo then further action can be performed by juggling the opponent in the
air.
Any news on a follow up to MK 9 with
air combos, environmental attacks such as
kicking sand or throwing torches, and perhaps a whole new cast of kharakters with mercy endings.
Pressing light punch, light
kick, heavy
kick and then down heavy punch does a ground
combo that launches your opponent into the
air.
I've also been working on Ninten's moveset: Neutral B: Offense / Defense / Quick up / Down (all work similar to monado arts, but the down versions lower someone else's stats temporary when he hits them) Side B: Paralyzes (works like Zelda's side b but it stuns enemies) Up B: Teleport (self explained) Down B: Counter (self explained) Neutral
combo: punch,
kick,
kick Dash attack: a psi
kick Side tilt: Slingshot, Side Smash: A metal Bat Swing Up tilt: An Upward punch, Up smash: A psi clap (that hits on all sides) Down tilt: A
kick swipe, Down Smash: a psi split Neutral
air: Psi cartwheel (it's slower than Lucas's) Forward air: Boomerang, Back Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air: Psi cartwheel (it's slower than Lucas's) Forward
air: Boomerang, Back Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air: Boomerang, Back
Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
Air: A
kick, Up
air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air: A psi
kick, Down
Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
Air: Ness's Melee Down
air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air Final Smash: PK Beam (it works like Samus's laser but it has better control)
Players can run at high speeds, slide and
kick enemies into the
air, and subsequent airborne enemies will slow down for further
combos.
Multiple fighting
combos to defeat your enemy, fantasy fighting skills combinations of
kicks, punch, blade slash, multiple shock wave, infinity punch knockouts
air strikes and many more to discover.
You can chain together most characters» basic attacks by pressing Light Punch (LP), Light
Kick (LK), Heavy Punch (HP) and Heavy
Kick (HK) in sequence, with down + Heavy Punch serving as a universal launcher that knocks your opponent up for an
air combo.
Crusher Knee
Kick isn't as flashy in nature, though it is effective in dealing an up close and personal blow that will launch his enemy slightly up into the
air for
combos.
For starters, Five Strike
Combo has Gohan assault the enemy with a high speed string of teleportation
kicks that knock the enemy straight into the
air.