This happens, for example, in
the Kickstarter video games category, where most of the backers are game enthusiasts.
While boardgames have seen a 100 % increase in pledges during 2016, collecting six times as much as
video games in the same year,
video games have struggled to obtain large - scale funding on the platform, as a recent analysis shows (see
Kickstarter in 2017 — In depth look at the
Games category).