Sentences with phrase «killzone developer»

Killzone developer Guerrilla Games immediately captured the attention of gamers during E3 2015 when it revealed Horizon Zero Dawn, a post-apocalyptic action role - playing game that takes place in the far - off future.
The game is being developed by Killzone developer Guerrilla Games, making it their first new IP in over a decade.
According to a Chinese message board poster on A9vg.com, the new game from Killzone developer Guerrilla Games is codenamed «Horizon» and features robot dinosaurs.
Killzone developer Guerilla Games and Sony revealed new IP Horizon Zero Dawn at E3, which — unlike so many other video games — has a woman as its protagonist.
While there have been no official announcements from Sony or Killzone developer Guerilla Games, numerous tweets and job opening advertisements suggest that there may be a new Killzone game in development.
Utilising the graphical wizardry that comes out of Killzone developer Guerrilla Games, Horizon Zero Dawn is one of the best examples of HDR and Sony's impressive checkerboarding upscaling in action.
Killzone developer Guerrilla Games is also reportedly working with the tech as Infamous developer Sucker Punch will be in the near future.
Killzone developer Guerrilla Games surprised many with this gorgeous adventure following a young warrior investigating her origins on an apocalyptic Earth, dominated by hulking robot dinosaurs.
Sony's conference appeared to be about looking towards 2016 and beyond, with announcements of new IPs from Killzone developer Guerrilla Games, and Little Big Planet developer Media Molecule.
A third - person, open - world, action / RPG / survival game that is the first new property in over a decade from Killzone developer Guerrilla Games, Horizon centers on the female archer Aloy in a colorful but post-apocalyptic future world that blends nature and technology and the old and the new (think robotic dinosaurs, for example).
A third - person, open - world, action / RPG / survival game that is the first new property in over a decade from Killzone developer Guerrilla Games, Horizon centers on the female archer Aloy in a colorful but post-apocalyptic future world that blends nature and technology and the old and the new (think robotic dinosaurs, for example).

Not exact matches

In a statement today, Sony Interactive Entertainment announced that they'll be closing Guerrilla Cambridge, the developer behind RIGS Mechanized Combat League and Killzone Mercenary.
Horizon Zero Dawn is an upcoming open world action RPG form Guerrilla Games, the developer of the popular Killzone series.
Now, four years after the last Killzone game, Killzone Shadow Fall, we have a game unlike anything the developers have ever created and quite frankly, maybe this is the series they should have made all along.
Dutch developer Guerrilla Games began development on Horizon Zero Dawn following the release of Killzone 3 for the PS3.
Killzone: Shadow Fall developer Guerrilla has said that the PS4's new 2.50 firmware — particularly, its new suspend feature — is causing issues with...
While the developer is best known for creating the Killzone series, it hasn't always been a smooth road to success.
The developers at Guerrilla had been working on the Killzone series for close to a decade when the idea for Horizon was first mentioned during a companywide ideas meeting in 2010.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
So when word hits that Uncharted 2 developer Naughty Dog is lending a hand in the development of Killzone 3, it can definitely raise an eyebrow.
i disagree, there is no vita hack, nider will be in the near future -2,3 years may be, the Vita is too lock, and its the way it should be, the developers rush every thing to make money fast, take a look at killzone, or uncharted, or gravity rush (and the second part that will be released soon) and Injustice, these are games were the developers take there time and had made good loking games, and Batman, spiderman, mortal kombat and all the others - were they rush it and had shity graphicks.
Join us next week for the second part of the Killzone HD (Re --RRB- Developer Interview, in which Michiel van der Leeuw and Frank Companger talk about the enhancements made to Killzone HD.
Evolution is part of Sony's vast Worldwide Studios set up, which includes Killzone maker Guerrilla Games, Uncharted developer Naughty Dog and SingStar creator Sony London Studio.
In this (re --RRB- developer interview we talk with Guerrilla Technical Director Michiel van der Leeuw and Senior Programmer Frank Compagner, who were there when Killzone was first released.
In part 1 of the Killzone HD (re --RRB- developer interview, Guerrilla Technical Director Michiel van der Leeuw and Senior Programmer Frank Compagner discussed the challenges they faced while bringing Killzone to a new platform.
Runcorn - based Evolution is part of Sony's vast Worldwide Studios set up, which includes Killzone maker Guerrilla Games, Uncharted developer Naughty Dog and SingStar creator Sony London Studio.
Killzone 3 Developer: Guerrilla Games Price: $ 60.00 Platform: PS3 It feels like it was almost yesterday when Guerrilla Games finally released the...
At an event at Guerrilla's Amsterdam offices this week, the developer confirmed that the final version of PlayStation 4 launch title Killzone Shadow Fall clocks in at 39.7 GB (in Europe, anyway: some localised versions of the game, needing fewer audio tracks in different languages, are closer to 37 GB).
Horizon: Zero Dawn's February 28 release is drawing nearer by the day and developer Guerrilla Games (famous for the Killzone franchise) is not disclosing too...
* Update March 6th, 2014: After seeking clarification with developer Guerrilla Games regarding Killzone Shadow Fall's multiplayer resolution, we learned that the game uses a «reconstruction technique to combine samples from two 960 × 1080 frames to form a new full 1080p frame.»
Not to mention that its developer (Guerilla Games) was previously known only for its Killzone series of games, which made quite a few people skeptical when they've decided to tackle something much more ambitious.
Remote Players is our «on location» channel; in this episode, Steven Ter Heide from Guerrilla Games shows us how Killzone 3 works with the PlayStation Move, in a Developer Session at EuroGamer Expo 2010.
How embarrassing to share a Killzone avatar with someone so inconsiderate of developers who create GAMES.
Making the flagship launch game for a new console - a role Killzone Shadow Fall plays for PlayStation 4 - can be a make - or - break moment for a game developer.
Killzone 3 Developer: Guerrilla Games Platform: PS3 Killzone 3 will arrive soon and after the events of Killzone 2 I don't think...
Guerilla Games is the developer of the popular Killzone franchise.
I suspect these and other questions might get addressed as I explore more, but I'm pleasantly surprised the developers behind a series bluntly called Killzone have developed a world that's able to posit so many interesting questions so quickly.
Thus, why first party titles from Sony always looked superior like Uncharted and Killzone, most third party games looked exactly the same or at times slightly worse on the PS3, due to developers designing for the 360 and porting to PS3.
For developer Guerrilla Games, at least, Horizon Zero Dawn sees a remarkable change in both pace and tone, a well - earned break from over ten years of stoic service on the gritty battlefields of Killzone and a step away from the crushed concrete and exposed steel mesh of Helghan towards something brighter, breezier, more open.
Developer Guerrilla Games announced that PlayStation4 shooter Killzone: Shadow Fall will get a four - player co-op mode this June when the Intercept DLC...
Starting on May 5th, which is today, at 10AM PST / 1PM EST, you can play against some of the developers of Killzone 2.
Big Deez Productions, developers of Shaq Fu: A Legend Reborn, have said they put together ``... a team of video game industry professionals that comes from legendary projects like HALO, Street Fighter, Final Fantasy, Alan Wake, Spec Ops: The Line, Battlefield, Killzone, Max Payne [and] Duke Nukem.»
After making nothing but Killzone first - person shooters since 2004, developer Guerrilla Games knocked it out of the park with its first open - world RPG Horizon: Zero Dawn.
Developer Guerrilla Games is mainly known for the Killzone series, but the Dutch team is ready to surprise PlayStation 4 owners in 2016 with their first action role playing game, Horizon: Zero Dawn.
Developer Guerrilla Cambridge has announced that its first FPS on Sony's PlayStation Vita — Killzone: Mercenary — will be receiving a number of updates in the coming months.
Guerrilla Cambridge, the developer behind the upcoming PlayStation Vita exclusive FPS, Killzone: Mercenary, has revealed the game's multiplayer maps, via their official website.
[In the fourth of a series picking out the most notable lectures presented by our colleagues who run Game Developers Conference 2009, we examine the Programming Track, with newly added talks from the Killzone 2, Halo Wars, and Uncharted 2: Among Thieves creators.]
Easily one of my most anticipated titles of 2017, Guerilla's glorious new IP is a delightful return to form for the first - party Sony developer, as their previous release — Killzone: Shadowfall — was an unpolished, muddled disappointment.
In effect — as seen in Killzone: Shadow Fall — it can operate like a sort of mouse, and it offers all sorts of possibilities for developers — it supports multi-touch, so can read specific gestures.
The developers behind the Killzone series, Guerrilla Games, is rumored to be working on a new project that's not Killzone.
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