In some ways Ni No Kuni II
feels like a game that's struggling to find its identity as it clings to archaic designs from yesteryear (restricted save points, a chibi - style overworld, fetch quests, and level grinding) while also innovating in clear ways (fluid
real - time combat, seamless exploration to combat transitions, liberal fast traveling, and a creative
kingdom management system.)
Knowing they are different and
feeling they are not meant for the world of simple people about them they begin creating an imaginary
kingdom peopled with all the heroes and movie stars they idolize,
feeling more and more that this fantasy world is more
real than their own.