Sentences with phrase «kojima also»

The creator Hideo Kojima also shared the final poster of the game.
Kojima also shared a new image that ties into what he's spoken about before with sticks and ropes.
Hideo Kojima also described the Nintendo Switch as hybrid device similar to the digital content system used by the film industry, wherein consumers who purchase a physical copy of a movie also get a download code for a digital version.
In a follow - up tweet, Kojima also confirmed that Death Stranding will be playable as both a single - player title and via a «new form of co-op play.»
Kojima also personally directed and edited the launch trailer for the newest game, Metal Gear Solid V: The Phantom Pain, which takes viewers through the history of the franchise, calling back to the stories of Solid Snake and Big Boss, before giving them a taste of what to expect in this installment.
While he wouldn't get into specifics, Kojima also confirmed Death Stranding will have a multiplayer component, and the exact wording he used made it seem as if the multiplayer will be cooperative in nature as opposed to competitive.
Kojima also became the face of Metal Gear Solid, given the lion's share of the credit for work done by an enormous team, and as the series went from success to success his stock rose to the extent that — following 2004's outstanding MGS3: Snake Eater — Kojima Productions (KP) was formed as a subsidiary by Konami in 2005.
Kojima also talked about Konami's emphasis on realism in this iteration; «we want to see just how far we can go in creating a truly believable, living and breathing incarnation of Snake,» he explained.
Kojima also explained he initially wasn't planning to do these separate releases, but The Phantom Pain is such an ambitious project (according to Kojima about 300 times larger than Ground Zeroes) that it will take a while before it's released, and having unveiled the game as early as August 2012, he felt people needed something to hold them over.
Kojima also confirmed the second trailer was running in real - time on a PS4 Pro.
Kojima also visited with Star Wars: The Force Awakens director JJ Abrams during his time in the US.
During the latter event Kojima also announced a limited edition single on vinyl containing both tracks.
Kojima also announced a new system, labelled «Transfarring».
Kojima also confirmed at the conference that Metal Gear Solid 5: The Phantom Pain will consist of both Metal Gear Solid: Ground Zeroes and The Phantom Pain, as a clear visual connection can be seen in the Metal Gear Solid 5: The Phantom Pain Debut trailer, which was released this week.
Kojima also confirmed at the conference that Metal Gear Solid 5: The -LSB-...]
Hideo Kojima also has a cameo in Metal Gear Solid V: The Phantom Pain.
Kojima also confirmed that the rain we see in the trailer that rapidly ages organic matter is called «Timefall» and, yes, it is rain that manipulates time.
Kojima also makes sure we linger on two numbers - the designation «M2047 R4», which appears on a Walkman - shaped device strapped to his chest, and «0914 - 137», written on his clothing.
Kojima also suggests some tips for getting the most out of Ground Zeroes.
The creator Hideo Kojima also shared the final poster of the game.
Kojima is a genius, there is no doubting that much, but like every genius, Kojima also needs someone or something to hold him back from delving too deeply into crazyland.
Kojima also confirmed that Del Toro's collaboration is on a deep level.
Here the device has been switched on: Earlier today Kojima also had a Project
Kojima also explained he initially wasn't planning to do these separate releases, but The Phantom Pain is such an ambitious project (according to Kojima about 300 times larger than Ground Zeroes) that it will take a while before it's released, and having unveiled the game as early as August 2012, he felt people needed something to hold them over.
During the latter event Kojima also announced a limited edition single on vinyl containing both tracks.
Kojima also noted that the game will feature fewer cutscenes as a whole.
Kojima also talked a bit about the recently revealed render of the Kojima Productions icon, and what it stands for.
Looks like Kojima also presented a Kojima Productions Goods Set to Kutaragi, but other than that there isn't more detailed information of what they discussed.
Kojima also said that this isn't the end, it's just the beginning.
Speaking of cases, Hideo Kojima also showed a new iPhone 5 case with a Raiden artwork and a blue background.
Hideo Kojima also has a cameo in Metal Gear Solid V: The Phantom Pain.
Kojima also gave examples of some new lines, at the same time revealing new control options for the game.
Kojima also posted a short message saying that he forgot to attend a Project Ogre meeting, a «spec presentation», because he was busy checking out Metal Gear Rising at Korekado's desk.
Kojima also uploaded a photo of this Metal Gear 25th Anniversary Playbutton, which was one of the gifts for participants of the event.
Kojima also talked a bit about the recently deceased Takeshi Aono, the Japanese voice actor for Roy Campbell in the MGS series.
Lastly, Kojima also implied the game will feature Solid Snake as a protagonist.
Kojima also talked a bit about the «strands» concept, and how he wants to mix action gameplay with something more unique.
Kojima also revealed that Snake's blue bandanna will be soaked in blood resulting in it being red instead.
Hideo Kojima also appears in an English test!
Kojima also confirmed that Metal Gear's main character, Solid Snake, will be around for the fifth game.
At a developer session at EGX Kojima also revealed there would be a home - building aspect, as well as cross-platform support for tablets and smart phones.
Kojima also used the event to confirm a Metal Gear Solid film, to be produced by Marvel producer Avi Arad for Columbia Pictures.
Kojima also received his Hall of Fame honor at this year's DICE Awards during the event itself.
In addition to the revealing screenshot, Kojima also posted a CGI - quality capture from an unannounced war game.
In addition to this, Hideo Kojima also confirmed a new playable demo of Metal Gear Solid V: The Phantom Pain, development work on it is still going on.
Interestingly, Kojima also revealed he has something planned for the Metal Gear series» 25th Anniversary event on August 30 at Tokyo Midtown (where Konami's Tokyo office is based).
Kojima also posted some photos of Metal Gear Solid Social Ops cards, with famous characters from the series depicted on them.
Kojima also posted a poll on Twitter, asking which HideoTube episode we liked the most (or expect to like the most, in the case of the E3 episode).
Continuing from Metal Gear Solid V, Kojima also addressed a filter that wasn't used for Metal Gear Solid 4:

Not exact matches

i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything seem real and as if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on every occasion u praises KOJIMA for his fantastic work..
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